From 54763da22ddb86bf7b7f570b084f9413ea1f9b7e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Martin=20Kr=C3=B6ning?= Date: Wed, 27 May 2020 22:29:40 +0200 Subject: [PATCH] Get scale_factor from window instead of monitor Fixes #316 --- src/main.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main.rs b/src/main.rs index 707a1f2..f722be4 100644 --- a/src/main.rs +++ b/src/main.rs @@ -276,7 +276,7 @@ fn main2() { } let textures = renderer.get_textures(); - let dpi_factor = window.window().current_monitor().scale_factor(); + let dpi_factor = window.window().scale_factor(); let default_protocol_version = protocol::versions::protocol_name_to_protocol_version( opt.default_protocol_version.unwrap_or("".to_string())); let mut game = Game {