Wrap some renderbuffer GL methods

This commit is contained in:
ice_iix 2020-12-24 12:55:59 -08:00
parent 9700ffe34d
commit 55ac2fd034
1 changed files with 30 additions and 0 deletions

View File

@ -957,8 +957,38 @@ impl Framebuffer {
gl::FramebufferTexture2D(gl::FRAMEBUFFER, attachment, target, tex.0, level);
}
}
pub fn renderbuffer(
&self,
attachment: Attachment,
rb: Renderbuffer,
) {
unsafe {
gl::FramebufferRenderbuffer(gl::FRAMEBUFFER, attachment, gl::RENDERBUFFER, rb.0);
}
}
}
#[derive(Default)]
pub struct Renderbuffer(u32);
impl Renderbuffer {
pub fn new() -> Renderbuffer {
let mut rb = Renderbuffer(0);
unsafe {
gl::GenRenderbuffers(1, &mut rb.0)
}
rb
}
pub fn bind(&self) {
unsafe {
gl::BindRenderbuffer(gl::RENDERBUFFER, self.0);
}
}
}
impl Drop for Framebuffer {
fn drop(&mut self) {
unsafe {