Cache downloaded skins

This commit is contained in:
Thinkofname 2016-04-07 16:12:33 +01:00
parent 8469b32061
commit 56bddaed27
1 changed files with 20 additions and 3 deletions

View File

@ -843,15 +843,32 @@ impl TextureManager {
fn process_skins(recv: mpsc::Receiver<String>, reply: mpsc::Sender<(String, Option<image::DynamicImage>)>) {
use hyper;
use std::io::Read;
use std::fs;
use std::path::Path;
let client = hyper::Client::new();
loop {
// TODO: Cache
let hash = recv.recv().unwrap();
trace!("Fetching skin {:?}", hash);
let url = format!("http://textures.minecraft.net/texture/{}", hash);
let mut res = client.get(&url).send().unwrap();
let path = format!("skin-cache/{}/{}.png", &hash[..2], hash);
let cache_path = Path::new(&path);
fs::create_dir_all(cache_path.parent().unwrap()).unwrap();
let mut buf = vec![];
res.read_to_end(&mut buf).unwrap();
if fs::metadata(cache_path).is_ok() {
debug!("Loading skin {} from cache", hash);
// We have a cached image
let mut file = fs::File::open(cache_path).unwrap();
file.read_to_end(&mut buf).unwrap();
} else {
debug!("Downloading skin {}", hash);
// Need to download it
let url = format!("http://textures.minecraft.net/texture/{}", hash);
let mut res = client.get(&url).send().unwrap();
res.read_to_end(&mut buf).unwrap();
// Save to cache
let mut file = fs::File::create(cache_path).unwrap();
file.write_all(&buf).unwrap();
}
let img = match image::load_from_memory(&buf) {
Ok(val) => val,
Err(_) => {