Fix empty line spam on startup
This commit is contained in:
parent
34e171ea39
commit
9550bd5a27
|
@ -99,6 +99,7 @@ pub fn create_program(vertex: &str, fragment: &str) -> gl::Program {
|
|||
panic!("Shader error: {}", v.get_info_log());
|
||||
} else {
|
||||
let log = v.get_info_log();
|
||||
let log = log.trim().trim_matches('\u{0}');
|
||||
if !log.is_empty() {
|
||||
println!("{}", log);
|
||||
}
|
||||
|
@ -113,6 +114,7 @@ pub fn create_program(vertex: &str, fragment: &str) -> gl::Program {
|
|||
panic!("Shader error: {}", f.get_info_log());
|
||||
} else {
|
||||
let log = f.get_info_log();
|
||||
let log = log.trim().trim_matches('\u{0}');
|
||||
if !log.is_empty() {
|
||||
println!("{}", log);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue