Fix collapsible_if in lighting update
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@ -208,11 +208,9 @@ impl World {
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while !self.light_updates.is_empty() {
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updates_performed += 1;
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self.do_light_update();
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if updates_performed & 0xFFF == 0 {
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if start.elapsed().subsec_nanos() >= 5000000 {
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// 5 ms for light updates
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break;
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}
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if (updates_performed & 0xFFF == 0) && start.elapsed().subsec_nanos() >= 5000000 {
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// 5 ms for light updates
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break;
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}
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}
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