From c3edf715efc36730cb41f42cda0d52b7fac54966 Mon Sep 17 00:00:00 2001 From: ice_iix Date: Fri, 24 Dec 2021 09:25:15 -0800 Subject: [PATCH] Fix clippy needless_borrow and unused_mut --- src/main.rs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main.rs b/src/main.rs index ce2a175..32770bb 100644 --- a/src/main.rs +++ b/src/main.rs @@ -540,9 +540,9 @@ fn main2() { fn tick_all( window: &winit::window::Window, game: &mut Game, - mut ui_container: &mut ui::Container, + ui_container: &mut ui::Container, last_frame: &mut Instant, - mut resui: &mut resources::ManagerUI, + resui: &mut resources::ManagerUI, last_resource_version: &mut usize, vsync: &mut bool, ) { @@ -558,7 +558,7 @@ fn tick_all( let version = { let try_res = game.resource_manager.try_write(); if let Ok(mut res) = try_res { - res.tick(&mut resui, &mut ui_container, delta); + res.tick(resui, ui_container, delta); res.version() } else { // TODO: why does game.resource_manager.write() sometimes deadlock? @@ -591,7 +591,7 @@ fn tick_all( .tick(&mut game.server.world, &mut game.renderer, version); game.screen_sys - .tick(delta, &mut game.renderer, &mut ui_container); + .tick(delta, &mut game.renderer, ui_container); /* TODO: open console for chat messages if let Some(received_chat_at) = game.server.received_chat_at { if Instant::now().duration_since(received_chat_at).as_secs() < 5 { @@ -603,7 +603,7 @@ fn tick_all( game.console .lock() .unwrap() - .tick(&mut ui_container, &game.renderer, delta, width); + .tick(ui_container, &game.renderer, delta, width); ui_container.tick(&mut game.renderer, delta, width, height); game.renderer.tick( &mut game.server.world,