Fix a crash in certain biomes

This commit is contained in:
Thinkofname 2016-03-25 14:17:54 +00:00
parent c77f05ed93
commit c8a2914cc2
1 changed files with 4 additions and 0 deletions

View File

@ -820,6 +820,7 @@ impl Model {
}
fn calculate_biome(snapshot: &world::Snapshot, x: i32, z: i32, img: &image::DynamicImage) -> (u8, u8, u8) {
use std::cmp::{min, max};
let mut count = 0;
let mut r = 0;
let mut g = 0;
@ -830,6 +831,9 @@ fn calculate_biome(snapshot: &world::Snapshot, x: i32, z: i32, img: &image::Dyna
let ix = bi.color_index & 0xFF;
let iy = bi.color_index >> 8;
let ix = min(max(ix, 0), 255);
let iy = min(max(iy, 0), 255);
let col = img.get_pixel(ix as u32, iy as u32);
r += col.data[0] as u32;
g += col.data[1] as u32;