Support being kicked from servers

This commit is contained in:
Thinkofname 2016-04-08 01:41:26 +01:00
parent 51ec66ec5c
commit d8b90b74bc
2 changed files with 37 additions and 3 deletions

View File

@ -100,12 +100,21 @@ impl Game {
pub fn tick(&mut self, delta: f64) {
if !self.server.is_connected() {
self.renderer.camera.pos = cgmath::Point3::new(0.5, 13.2, 0.5);
self.renderer.camera.yaw += 0.005 * delta;
if self.renderer.camera.yaw > ::std::f64::consts::PI * 2.0 {
self.renderer.camera.yaw = 0.0;
}
}
if let Some(disconnect_reason) = self.server.disconnect_reason.take() {
self.screen_sys.replace_screen(Box::new(screen::ServerList::new(
Some(disconnect_reason)
)));
}
if !self.server.is_connected() {
self.focused = false;
}
let mut clear_reply = false;
if let Some(ref recv) = self.connect_reply {
if let Ok(server) = recv.try_recv() {
@ -206,6 +215,7 @@ fn main() {
chunk_builder: chunk_builder::ChunkBuilder::new(resource_manager, textures),
connect_reply: None,
};
game.renderer.camera.pos = cgmath::Point3::new(0.5, 13.2, 0.5);
let mut events = sdl.event_pump().unwrap();
while !game.should_close {
@ -278,6 +288,9 @@ fn handle_window_event(window: &sdl2::video::Window,
}
}
} else {
if mouse.relative_mouse_mode() {
mouse.set_relative_mouse_mode(false);
}
ui_container.hover_at(game, x as f64, y as f64, width as f64, height as f64);
}
}
@ -290,6 +303,9 @@ fn handle_window_event(window: &sdl2::video::Window,
mouse.warp_mouse_in_window(&window, (width/2) as i32, (height/2) as i32);
return;
}
if mouse.relative_mouse_mode() {
mouse.set_relative_mouse_mode(false);
}
if !game.focused {
ui_container.click_at(game, x as f64, y as f64, width as f64, height as f64);
}

View File

@ -42,6 +42,7 @@ pub struct Server {
uuid: protocol::UUID,
conn: Option<protocol::Conn>,
read_queue: Option<mpsc::Receiver<Result<packet::Packet, protocol::Error>>>,
pub disconnect_reason: Option<format::Component>,
pub world: world::World,
pub entities: ecs::Manager,
@ -270,6 +271,7 @@ impl Server {
uuid: uuid,
conn: conn,
read_queue: read_queue,
disconnect_reason: None,
world: world::World::new(),
world_age: 0,
@ -370,6 +372,7 @@ impl Server {
ChangeGameState => on_game_state_change,
UpdateSign => on_sign_update,
PlayerInfo => on_player_info,
Disconnect => on_disconnect,
// Entities
EntityDestroy => on_entity_destroy,
SpawnPlayer => on_player_spawn,
@ -381,8 +384,15 @@ impl Server {
},
Err(err) => panic!("Err: {:?}", err),
}
// Disconnected
if self.conn.is_none() {
break;
}
}
if self.conn.is_some() {
self.read_queue = Some(rx);
}
self.read_queue = Some(rx);
}
self.entity_tick_timer += delta;
@ -487,7 +497,7 @@ impl Server {
}
pub fn write_packet<T: protocol::PacketType>(&mut self, p: T) {
self.conn.as_mut().unwrap().write_packet(p).unwrap(); // TODO handle errors
let _ = self.conn.as_mut().unwrap().write_packet(p); // TODO handle errors
}
fn on_keep_alive(&mut self, keep_alive: packet::play::clientbound::KeepAliveClientbound) {
@ -522,6 +532,14 @@ impl Server {
}
}
fn on_disconnect(&mut self, disconnect: packet::play::clientbound::Disconnect) {
self.conn = None;
self.disconnect_reason = Some(disconnect.reason);
if let Some(player) = self.player.take() {
self.entities.remove_entity(player);
}
}
fn on_time_update(&mut self, time_update: packet::play::clientbound::TimeUpdate) {
self.world_age = time_update.time_of_day;
self.world_time_target = (time_update.time_of_day % 24000) as f64;