llogiq
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0b8cc33c17
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Fixed various clippy warnings
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2016-04-03 01:26:31 +01:00 |
Thinkofname
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9c30d8f971
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Handle systems for the ecs in a safe way (Fixes #26)
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2016-04-02 23:51:51 +01:00 |
Thinkofname
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ed5fb8c93d
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Initial work on player models
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2016-03-28 14:15:21 +01:00 |
Thinkofname
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93c58aad89
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Remove unsafe Proxy system
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2016-03-27 17:45:12 +01:00 |
Thinkofname
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e36a0f4579
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Various bug fixes for entity handling. TODO: Smite this system from orbit, it sucks
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2016-03-27 17:08:38 +01:00 |
Thinkofname
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347244c65c
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Clean up lifetimes in the ecs
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2016-03-27 14:42:02 +01:00 |
Thinkofname
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6a692ba37d
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Allow for tracking for component removals and additions
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2016-03-27 14:25:34 +01:00 |
Thinkofname
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26bca302aa
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Minor tweaks
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2016-03-27 13:27:31 +01:00 |
Thinkofname
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80f2121bf7
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Initial entity work, moved self handling to an entity
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2016-03-26 22:21:47 +00:00 |
Thinkofname
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c70f9548c6
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Follow some of clippy's suggestions
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2016-03-26 14:24:26 +00:00 |
Thinkofname
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7776690446
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Initial implementation for systems
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2016-03-18 10:32:48 +00:00 |
Thinkofname
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f1e31886a3
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Allow searching for entities within the manager
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2016-03-18 10:25:09 +00:00 |
Thinkofdeath
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c2166b5582
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Implementation of components for the entity component system
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2016-03-17 22:18:25 +00:00 |