Commit Graph

6 Commits

Author SHA1 Message Date
iceiix cfcc7d2a1f
1.17.1 (756) protocol (#605)
https://wiki.vg/index.php?title=Protocol&oldid=16918

New and changed packets:
* 1.17.1 packet id shifts, new clientbound packets
* Add WindowPong new packet serverbound
* Add Tags_Nested packet variant
* Add TeleportPlayer_WithDismount packet variant
* Add ChunkData_Biomes3D_Bitmasks packet variant 
* Add WindowItems_StateCarry variant, split WindowItems_i16
* Add WindowSetSlot_State packet variant
* Add Explosion_VarInt packet variant
* Add UpdateLight_Arrays variant
* Add ResourcePackSend_Prompt variant
* Add SpawnPosition_Angle variant
* Add EntityProperties_VarIntVarInt variant, using VarInts in both fields 
* Add ClientSettings_Filtering variant
* Add ClickWindow_State variant
* Add EditBook packet variant 
* Fix many Particle packet variant definitions

* server: handle TeleportPlayer_WithDismount
* server: handle ChunkData_Biomes3D_Bitmasks

* world: add num_sections to self.load_chunk19_or_115
* world: load_chunk19_to_117: accept 64-bit mask

* metadata: add PoseData::LongJumping 

* protocol: update Cargo.lock for serde_json 1.0.130
* build: pin to wasm-pack 0.10.0
2021-09-05 13:30:32 -07:00
ice_iix 0626888197 1.16.1 protocol support (736) (#345)
* Update shifted packet ids

* Add new smithing recipe type

* Also support 1.16 (735), same packets as 1.16.1 (736)

New packets:

* GenerateStructure

New packet variants:

* UseEntity_Sneakflag, split from UseEntity_Hand

* ClientAbilities_u8, split from ClientAbilities_f32

* UpdateJigsawBlock_Joint, split from UpdateJigsawBlock_Type

* ServerMessage_Sender, split from ServerMessage_Position

* ChunkData_Biomes3D_bool, split from ChunkData_Biomes3D

* JoinGame_WorldNames, split from JoinGame_HashedSeed_Respawn

* Respawn_WorldName, split from Respawn_Gamemode

* EntityEquipment_VarInt renamed

* UpdateLight_WithTrust, split from UpdateLight_NoTrust

* LoginSuccess_UUID, split from LoginSuccess_String
2020-06-27 18:39:59 -07:00
iceiix 518b6a07f8
Reformat all source with cargo fmt (#335) 2020-06-21 12:17:24 -07:00
ice_iix a081c73215 1.7.10: Fix player position too high on login. Closes #87
Adds a new TeleportPlayer_NoGround packet, which is subtly different
from TeleportPlayer_NoConfirm. The flags u8 is replaced with an
on_ground bool, but more importantly the Y position is the eyes
position, so we have to translate to feet position for the client.

1.7.10: https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position_And_Look
1.8.9: https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Position_And_Look
2019-05-11 14:53:42 -07:00
iceiix 1476d0628a Add Forge handshake support. Closes #88 (#134)
Adds support for connecting to 1.7.10 modded servers using the FML|HS protocol:
https://wiki.vg/Minecraft_Forge_Handshake

* Handle client-bound plugin message packets

* Parse FML|HS plugin channel messages

* Add ModList serialization using Mod serializable, LenPrefixed<VarInt, Mod>

* Save forge_mods from server ping and send in FML|HS ModList packet

* Show Forge mod count in server ping listing

* Send acknowledgements, completing the handshake

* Add VarShort to custom payload len prefix replaces i16, fixes OOM on large modded servers

* Add custom CoFHLib's SendUUID packet -26

See explanation at https://github.com/SpigotMC/BungeeCord/issues/1437
This packet is defined by CoFHLib in https://github.com/CoFH/CoFHLib/blob/1.7.10/src/main/java/cofh/lib/util/helpers/SecurityHelper.java#L40
Fixes thread '' panicked at 'bad packet id 0xffffffe6 in Clientbound Play' with FTB:IE
2019-05-05 18:39:58 -07:00
iceiix 4d127c55fe 1.7.10 (5) multiprotocol support (#64)
Adds 1.7.10 protocol version 5 support, a major update with significant changes.
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add v1_7_10 protocol packet structures and IDs

* EncryptionRequest/Response i16 variant in login protocol

* 1.7.10 slot NBT data parsing

* Support both 1.7/1.8+ item::Stack in read_from, using if protocol_verson

* 1.7.10 chunk format support, ChunkDataBulk_17 and ChunkData_17

* Extract dirty_chunks_by_bitmask from load_chunks17/18/19

* Implement keepalive i32 handler

* Send PlayerPositionLook_HeadY

* Send PlayerBlockPlacement_u8_Item_u8y

* Handle JoinGame_i8_NoDebug

* Handle SpawnPlayer_i32_HeldItem_String

* BlockChange_u8, MultiBlockChange_i16, UpdateBlockEntity_Data, EntityMove_i8_i32_NoGround, EntityLook_i32_NoGround, EntityLookAndMove_i8_i32_NoGround

* UpdateSign_u16, PlayerInfo_String, EntityDestroy_u8, EntityTeleport_i32_i32_NoGround

* Send feet_y = head_y - 1.62, fixes Illegal stance

https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position

> Updates the players XYZ position on the server. If HeadY - FeetY is less than 0.1 or greater than 1.65, the stance is illegal and the client will be kicked with the message “Illegal Stance”.

> Absolute feet position, normally HeadY - 1.62. Used to modify the players bounding box when going up stairs, crouching, etc…

* Set on_ground = true in entity teleport, fixes bouncing

* Implement block change, fix metadata/id packing, bounce _u8 through on_block_change

* Implement on_multi_block_change_u16, used with explosions
2018-12-17 15:59:17 -08:00