Commit Graph

30 Commits

Author SHA1 Message Date
iceiix 2f2f35848a
Add support for compiling WebAssembly wasm32-unknown-unknown target (#92)
Note this only is the first step in web support, although the project compiles, it doesn't run!

Merging now to avoid branch divergence, until dependencies can be updated for wasm support.

* Add instructions to build for wasm32-unknown-unknown with wasm-pack in www/

* Update to rust-clipboard fork to compile with emscripten

https://github.com/aweinstock314/rust-clipboard/pull/62

* Exclude reqwest dependency in wasm32

* Exclude compiling clipboard pasting on wasm32

* Exclude reqwest-using code from wasm32

* Install wasm target with rustup in Travis CI

* Update to collision 0.19.0

Fixes wasm incompatibility in deprecated rustc-serialize crate: https://github.com/rustgd/collision-rs/issues/106

error[E0046]: not all trait items implemented, missing: `encode`
    --> github.com-1ecc6299db9ec823/rustc-serialize-0.3.24/src/serialize.rs:1358:1

* Increase travis_wait time even further, try 120 minutes

* Set RUST_BACKTRACE=1 in main

* Remove unused unneeded bzip2 features in zip crate

To fix wasm32-unknown-unknown target compile error:
error[E0432]: unresolved imports `libc::c_int`, `libc::c_uint`, `libc::c_void`, `libc::c_char`
 --> src/github.com-1ecc6299db9ec823/bzip2-sys-0.1.7/lib.rs:5:12
  |
5 | use libc::{c_int, c_uint, c_void, c_char};
  |            ^^^^^  ^^^^^^  ^^^^^^  ^^^^^^ no `c_char` in the root
  |            |      |       |
  |            |      |       no `c_void` in the root
  |            |      no `c_uint` in the root
  |            no `c_int` in the root

* flate2 use Rust backend

* Add console_error_panic_hook module for wasm backtraces

* Build using wasm-pack, wasm-bindgen, run with wasm-app

* Update to miniz_oxide 0.2.1, remove patch for https://github.com/Frommi/miniz_oxide/issues/42

* Update to official clipboard crate since https://github.com/aweinstock314/rust-clipboard/pull/62 was merged, but git revision pending release

* Update to branch of glutin attempting to build for wasm

https://github.com/iceiix/glutin/pull/1

* Update winit dependency of glutin to git master

https://github.com/iceiix/winit/pull/2

* Update to glutin branch with working (compiles, doesn't run) wasm_stub

* Add app name in title on web page

* Add wasm to Travis-CI test matrix

* Update glutin to fix Windows EGL compilation on AppVeyor

97797352b5
2019-03-03 08:32:36 -08:00
ice_iix 3a359267dd Fix backspace not deleting in textfields, but shows ⌂. Closes https://github.com/iceiix/steven/issues/55 2018-12-04 15:51:20 -08:00
iceiix c099a68168
Use glutin to replace sdl2 (#35)
* Add glutin dependency

* Create a glutin window

* Use the glutin window, basics work

* Store DPI factor on game object, update on Resized

* Use physical size for rendering only. Fixes UI scaled too small

Fixes https://github.com/iceiix/steven/pull/35#issuecomment-442683373
See also https://github.com/iceiix/steven/issues/22

* Begin adding mouse input events

* Listen for DeviceEvents

* Call hover_at on mouse motion

* Listen for CursorMoved window event, hovering works

Glutin has separate WindowEvent::CursorMoved and
DeviceEvent::MouseMotion events, for absolute cursor and relative mouse
motion, respectively, instead of SDL's Event::MouseMotion for both.

* Use tuple pattern matching instead of nested if for MouseInput

* Implement left clicking

* Use grab_cursor() to capture the cursor

* Hide the cursor when grabbing

* Implement MouseWheel event

* Listen for keyboard input, escape key release

* Keyboard input: console toggling, glutin calls backquote 'grave'

* Implement fullscreen in glutin, updates https://github.com/iceiix/steven/pull/31

* Update settings for glutin VirtualKeyCode

* Keyboard controls (note: must clear conf.cfg to use correct bindings)

* Move DeviceEvent match arm up higher for clarity

* Remove SDL

* Pass physical dimensions to renderer tick so blit_framebuffer can use full size but the ui is still sized logically.

* Listen for DeviceEvent::Text

* Implement text input using ReceivedCharacter window event, works

https://github.com/iceiix/steven/pull/35#issuecomment-443247267

* Request specific version of OpenGL, version 3.2

* Request OpenGL 3.2 but fallback to OpenGL ES 2.0 if available (not tested)

* Set core profile and depth 24-bits, stencil 0-bits

* Allow changing vsync, but require restarting (until https://github.com/tomaka/glutin/issues/693)

* Clarify specific Rust version requirement

* Import glutin::* in handle_window_event() to avoid overly repetitive code

* Linux in VM fix: manually calculate delta in MouseMotion

For the third issue on https://github.com/iceiix/steven/pull/35#issuecomment-443084458
https://github.com/tomaka/glutin/issues/1084 MouseMotion event returns absolute instead of relative values, when running Linux in a VM

* Heuristic to detect absolute/relative MouseMotion from delta:(xrel, yrel); use a higher scaling factor

* Add clipboard pasting with clipboard crate instead of sdl2

https://github.com/iceiix/steven/pull/35#issuecomment-443307295
2018-11-30 11:35:35 -08:00
ice_iix 77cd4ecf35 Use field init shorthand, instead of x:x, just x,
https://rust-lang-nursery.github.io/edition-guide/rust-2018/data-types/field-init-shorthand.html

find src -name '*.rs' -exec perl -pe 's/\b(\w+): \1,/$1,/g' -i {} \;
2018-11-04 13:43:30 -08:00
ice_iix a40cd43a2e Update to use crate:: for current crate, for Rust 2018 edition
From `cargo fix --edition`, see https://rust-lang-nursery.github.io/edition-guide/print.html#the-crate-keyword-refers-to-the-current-crate
2018-11-04 12:06:00 -08:00
satoshinm 2f950a749c Fix use of deprecated Rc:would_unwrap 2017-05-14 09:58:34 +01:00
llogiq 5e0c041a71 Fixed another batch of clippy warnings
Those are mostly readability-related. Also did a cargo update.
2016-09-15 15:15:52 +01:00
Kyle Wood 8d95965d40 Enable paste in textboxes 2016-04-26 00:50:16 +01:00
Thinkofname a7caa50b6f Rewrite the UI system (Closes #12) 2016-04-24 12:29:25 +01:00
Thinkofname 380a844272 Implement a background for the option menus 2016-04-21 11:00:05 +01:00
Thinkofname b975a01f30 Remove some unsafe code from the ui system 2016-04-02 20:08:21 +01:00
Thinkofname c70f9548c6 Follow some of clippy's suggestions 2016-03-26 14:24:26 +00:00
Thinkofname 9f04c09a8f Switch from glutin to sdl2 2016-03-25 13:15:35 +00:00
Thinkofname 1fc161c53c Allow connecting to servers 2016-03-21 10:55:31 +00:00
Thinkofname b418625a48 Work on login screen, added ui buttons and textboxes (plus tab fixes) 2016-03-20 20:17:21 +00:00
Thinkofdeath 70b6738d87 Update copyright 2016-03-16 18:25:35 +00:00
Thinkofdeath 3704b9eeb8 Reformat using rustfmt 2015-10-07 19:36:59 +01:00
Thinkofdeath 12a88b07b9 Base console implementation 2015-09-29 22:33:24 +01:00
Thinkofdeath 302af6393d Tidy up 2015-09-29 20:09:36 +01:00
Thinkofdeath bdfc002e99 Clean up 2015-09-28 23:37:14 +01:00
Thinkofdeath db1c687c53 Split up the ui system using include!
Not the nicest system but it works
2015-09-27 22:18:49 +01:00
Thinkofdeath 8a2c24796c Minor changes 2015-09-27 19:38:58 +01:00
Thinkofdeath fcacd91e3a Clean up 2015-09-25 15:20:55 +01:00
Thinkofdeath 0d3ff98ad5 Implement the refresh button 2015-09-25 14:48:35 +01:00
Thinkofdeath 3bcfc6aa4c Kinda functional server list 2015-09-25 14:00:49 +01:00
Thinkofdeath 93edfa3828 Base of server list 2015-09-23 20:16:25 +01:00
Thinkofdeath 876e88ec95 Basic logo impl 2015-09-21 21:11:30 +01:00
Thinkofdeath 64d0768fb4 Basic logo work 2015-09-21 13:08:06 +01:00
Thinkofdeath 1ab2683a53 Base of ui system 2015-09-18 22:02:08 +01:00
Thinkofdeath 72e27968eb Add license 2015-09-17 16:23:07 +01:00