Commit Graph

25 Commits

Author SHA1 Message Date
Thinkofname 47297146cf Fix a mistake with aspect calculation 2016-03-22 11:27:57 +00:00
Thinkofname e6477bd186 Spectator style movement + chunk unloading 2016-03-21 22:34:57 +00:00
Thinkofname 8d141b1310 Implement block shading 2016-03-21 19:53:00 +00:00
Thinkofname fd4df88c32 Initial work on connecting to servers 2016-03-20 12:04:02 +00:00
Thinkofname edee182bf9 Use BufferSubData instead of MapBuffer 2016-03-19 20:35:31 +00:00
Thinkofname 65370ccfe0 Remove a debug message 2016-03-19 19:07:01 +00:00
Thinkofname 6bee18b68c Initial rendering implementation 2016-03-19 18:09:10 +00:00
Thinkofname ad81ef8f17 Basic chunk building (not rendering) 2016-03-19 16:32:13 +00:00
Thinkofname 7f10580b67 Prep for chunk rendering 2016-03-18 17:16:03 +00:00
Thinkofname 72712e4d42 Transparent rendering work 2016-03-18 15:19:50 +00:00
Thinkofdeath 70b6738d87 Update copyright 2016-03-16 18:25:35 +00:00
Thinkofdeath f1b940fdd1 Clean up 2016-03-16 18:01:33 +00:00
Thinkofdeath 479ba4f03e Get into a runnable state 2016-03-16 17:53:04 +00:00
Thinkofdeath e9631f044d Add last state before I stopped 2016-03-16 17:33:06 +00:00
Thinkofdeath 3704b9eeb8 Reformat using rustfmt 2015-10-07 19:36:59 +01:00
Thinkofdeath b9abf4b9a6 Clean up shader creation 2015-10-06 23:49:52 +01:00
Thinkofdeath 302af6393d Tidy up 2015-09-29 20:09:36 +01:00
Thinkofdeath fcacd91e3a Clean up 2015-09-25 15:20:55 +01:00
Thinkofdeath 0d3ff98ad5 Implement the refresh button 2015-09-25 14:48:35 +01:00
Thinkofdeath 3bcfc6aa4c Kinda functional server list 2015-09-25 14:00:49 +01:00
Thinkofdeath 93edfa3828 Base of server list 2015-09-23 20:16:25 +01:00
Thinkofdeath 81b62d9ce4 Add internal resources 2015-09-19 19:08:28 +01:00
Thinkofdeath 1ab2683a53 Base of ui system 2015-09-18 22:02:08 +01:00
Thinkofdeath 72e27968eb Add license 2015-09-17 16:23:07 +01:00
Thinkofdeath 5aef272d43 Base of ui complete 2015-09-17 16:04:25 +01:00