113 Commits (9a23ebdf3b249ecae68ac9b4809748e4616c4768)
 

Author SHA1 Message Date
Thinkofname 9a23ebdf3b Duel license under MIT and ApacheV2 6 years ago
Thinkofname 79afc46577 More formatting fixes 6 years ago
Thinkofname e379b78de1 Fix formatting mistake 6 years ago
Thinkofname c70f9548c6 Follow some of clippy's suggestions 6 years ago
Thinkofname c25dba3c8b Fix some warnings 6 years ago
Thinkofname 25a743703c Implement stairs 6 years ago
Thinkofname 0855424e52 Move Direction and BlockVertex into better locations 6 years ago
Thinkofname fdfdfa71e2 Add a way to do state updates for blocks 6 years ago
Thinkofname e43b86e750 Fix a typo in Farmland's model name 6 years ago
Thinkofname 75eb62c975 Collisions and normal style movement 6 years ago
Thinkofname be49342dbc Don't use recursion for the flood fill 6 years ago
Thinkofname d5274c0b5b Add a workaround for leaves' culling changes 6 years ago
Thinkofname ba29de40ae Update to 1.9.0 6 years ago
Thinkofname 69139b2933 Add most blocks without full implementation 6 years ago
Thinkofname 63da7e5452 Fix a mistake with log's data value 6 years ago
Thinkofname c8a2914cc2 Fix a crash in certain biomes 6 years ago
Thinkofname c77f05ed93 Daylight cycle and make the sky color match vanilla 6 years ago
Thinkofname 9f04c09a8f Switch from glutin to sdl2 6 years ago
Thinkofname 3738c5a0c0 Liquid rendering 6 years ago
Thinkofname d7bc0b2b0f Transparent renderering 6 years ago
Thinkofname 93abbcc7cb Reload textures earlier 6 years ago
Thinkofname 04fe88321f Fix crash when starting without vanilla resources 6 years ago
Thinkofname de673f1ee1 Implement better chunk culling 6 years ago
Thinkofname 7692c54cf7 More layout changes to chunk rendering 6 years ago
Thinkofname 70ccd5cd3d Tidy up chunk rendering 6 years ago
Thinkofname c5af132a21 Use mainline glutin again 6 years ago
Thinkofname 99a500b4dd Implement biome colors 6 years ago
Thinkofname f8b8c5eea4 Initial work on implementing biomes 6 years ago
Thinkofname e149a7eca5 Tidy up block defining 6 years ago
Thinkofname 302466a518 Finish rotation handling for models 6 years ago
Thinkofname 480bfcba5e Add a few more blocks 6 years ago
Thinkofname 12b1dd6445 Initial block model support 6 years ago
Thinkofname 73646421d3 Use read_exact instead of take & read_to_end 6 years ago
Thinkofname db22690dd1 Fix a bug in twos_compliment's implementation 6 years ago
Thinkofname baeb6b94aa Rework block system 6 years ago
Thinkofname 2969dfe799 Failed attempt at working with the block system 6 years ago
Thinkofdeath 9660d775cd Don't hardcode my username into the login process 6 years ago
Thinkofname 49a749534c Don't use the default hasher 6 years ago
Thinkofname 11a4fcb33d Minor changes 6 years ago
Thinkofname 169f068f75 Add frustum culling 6 years ago
Thinkofname 47297146cf Fix a mistake with aspect calculation 6 years ago
Thinkofname 229fafbd9c Pool chunk builder buffers 6 years ago
Thinkofname f021ae69d9 Use 8 threads instead of 4 for chunk building 6 years ago
Thinkofname e6477bd186 Spectator style movement + chunk unloading 6 years ago
Thinkofname 8d141b1310 Implement block shading 6 years ago
Thinkofname 43c4c35d7a Hide the cursor when focused 6 years ago
Thinkofname 7364dc41c3 Initial implementation of camera controls 6 years ago
Thinkofname 217ec33413 Render chunks nearest to the player first 6 years ago
Thinkofname 99caa01032 Implement basic culling 6 years ago
Thinkofname ce1c286801 Implement chunk loading 6 years ago
Thinkofname 8476f992e1 Don't always spin the camera 6 years ago
Thinkofname 8b8bc3c853 Remove old test code 6 years ago
Thinkofname 1fc161c53c Allow connecting to servers 6 years ago
Thinkofname 9550bd5a27 Fix empty line spam on startup 6 years ago
Thinkofname 34e171ea39 Remove old debug messages 6 years ago
Thinkofname 19b4238dca Filter hyper and mime from logs 6 years ago
Thinkofname ae2703418b Fully implement the login screen (Closes #6) 6 years ago
Thinkofname b418625a48 Work on login screen, added ui buttons and textboxes (plus tab fixes) 6 years ago
Thinkofname 4524cb31e2 Fix panics on shutdown (Fixes #15) 6 years ago
Thinkofname fd4df88c32 Initial work on connecting to servers 6 years ago
Thinkofname 189c063f67 First attempt at block handling rework 6 years ago
Thinkofname edee182bf9 Use BufferSubData instead of MapBuffer 6 years ago
Thinkofname 65370ccfe0 Remove a debug message 6 years ago
Thinkofname 6bee18b68c Initial rendering implementation 6 years ago
Thinkofname ad81ef8f17 Basic chunk building (not rendering) 6 years ago
Thinkofname 5f17aead7e Base implementation for worlds/blocks 6 years ago
Thinkofname 7f10580b67 Prep for chunk rendering 6 years ago
Thinkofname 72712e4d42 Transparent rendering work 6 years ago
Thinkofname 99b157f2dc Correctly mark 15w39c as the supported version 6 years ago
Thinkofname 57fcd3d957 Automatically allocate packet ids (Fixes #13) 6 years ago
Thinkofname 7776690446 Initial implementation for systems 6 years ago
Thinkofname f1e31886a3 Allow searching for entities within the manager 6 years ago
Thinkofdeath c2166b5582 Implementation of components for the entity component system 6 years ago
Thinkofdeath 0143678ab6 steven -> Steven 6 years ago
Thinkofdeath 70b6738d87 Update copyright 6 years ago
Thinkofdeath eb9b61f023 More clean up 6 years ago
Thinkofdeath 86fa3d4006 Move resources into a subcrate 6 years ago
Thinkofdeath c509cf7ef0 Make debug builds faster 6 years ago
Thinkofdeath f1b940fdd1 Clean up 6 years ago
Thinkofdeath 479ba4f03e Get into a runnable state 6 years ago
Thinkofdeath e9631f044d Add last state before I stopped 6 years ago
Thinkofdeath 3704b9eeb8 Reformat using rustfmt 6 years ago
Thinkofdeath ffc9ac0e47 Fix fonts becoming corrupted when textures are reloaded 6 years ago
Thinkofdeath 26b0af7fb7 Fix the console on linux 6 years ago
Thinkofdeath b9abf4b9a6 Clean up shader creation 6 years ago
Thinkofdeath f9e4f14e01 Update deps 6 years ago
Thinkofdeath 526aaffec3 Fix logging the file name on windows 6 years ago
Scetch 7bca6e55cf Fix scrolling. 6 years ago
Scetch 670f1eb8e7 Switch from GLFW to Glutin 6 years ago
Thinkofdeath 82c3235de1 Fix stackoverflow issue 6 years ago
Thinkofdeath 4a3fc19713 Add basic cvar saving and loading 6 years ago
Thinkofdeath 12a88b07b9 Base console implementation 6 years ago
Thinkofdeath 302af6393d Tidy up 6 years ago
Thinkofdeath bdfc002e99 Clean up 6 years ago
Thinkofdeath db1c687c53 Split up the ui system using include! 6 years ago
Thinkofdeath a7e9ea0e5f Use tuple structs for gl 6 years ago
Thinkofdeath 8a2c24796c Minor changes 6 years ago
Thinkofdeath fcacd91e3a Clean up 6 years ago
Thinkofdeath 0d3ff98ad5 Implement the refresh button 6 years ago
Thinkofdeath 3bcfc6aa4c Kinda functional server list 6 years ago