ice_iix
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77cd4ecf35
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Use field init shorthand, instead of x:x, just x,
https://rust-lang-nursery.github.io/edition-guide/rust-2018/data-types/field-init-shorthand.html
find src -name '*.rs' -exec perl -pe 's/\b(\w+): \1,/$1,/g' -i {} \;
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2018-11-04 13:43:30 -08:00 |
ice_iix
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a40cd43a2e
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Update to use crate:: for current crate, for Rust 2018 edition
From `cargo fix --edition`, see https://rust-lang-nursery.github.io/edition-guide/print.html#the-crate-keyword-refers-to-the-current-crate
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2018-11-04 12:06:00 -08:00 |
ice_iix
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80c740c1c5
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Update to cgmath 0.16.1, collision 0.18.0
https://github.com/iceiix/steven/issues/4
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2018-10-27 18:11:26 -07:00 |
Thinkofname
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5f725a843b
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Teleport entities when they are far from their target position
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2016-04-21 23:24:01 +01:00 |
Thinkofname
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2acfa47491
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Reduce the distance the camera lags behind the player's actual position
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2016-04-09 01:11:33 +01:00 |
Thinkofname
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d8bdf94da2
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Improve checks to see if an entity is moving
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2016-04-08 17:58:00 +01:00 |
Thinkofname
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3e8de93759
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Make light effect entities
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2016-04-08 11:08:21 +01:00 |
Thinkofname
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e157daecaf
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Implement player entities
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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ed5fb8c93d
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Initial work on player models
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2016-03-28 14:15:21 +01:00 |
Thinkofname
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93c58aad89
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Remove unsafe Proxy system
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2016-03-27 17:45:12 +01:00 |
Thinkofname
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6a692ba37d
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Allow for tracking for component removals and additions
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2016-03-27 14:25:34 +01:00 |
Thinkofname
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80f2121bf7
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Initial entity work, moved self handling to an entity
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2016-03-26 22:21:47 +00:00 |