// Copyright 2015 Matthew Collins // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use std::rc::Rc; use ui; use render; pub struct Login { elements: Option, } struct UIElements { logo: ui::logo::Logo, elements: ui::Collection, } impl Login { pub fn new() -> Login { Login { elements: None } } } impl super::Screen for Login { fn on_active(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container) { let logo = ui::logo::Logo::new(renderer.resources.clone(), renderer, ui_container); let mut elements = ui::Collection::new(); // Login let (mut login, mut txt) = super::new_button_text(renderer, "Login", 0.0, 100.0, 400.0, 40.0); login.set_v_attach(ui::VAttach::Middle); login.set_h_attach(ui::HAttach::Center); let re = ui_container.add(login); txt.set_parent(&re); let tre = ui_container.add(txt); super::button_action(ui_container, re.clone(), Some(tre.clone()), Some(Rc::new(|game, _| { game.screen_sys .replace_screen(Box::new(super::ServerList::new(None))); }))); elements.add(re); elements.add(tre); // Disclaimer let mut warn = ui::Text::new(renderer, "Not affiliated with Mojang/Minecraft", 5.0, 5.0, 255, 200, 200); warn.set_v_attach(ui::VAttach::Bottom); warn.set_h_attach(ui::HAttach::Right); elements.add(ui_container.add(warn)); self.elements = Some(UIElements { logo: logo, elements: elements, }); } fn on_deactive(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) { // Clean up { let elements = self.elements.as_mut().unwrap(); elements.logo.remove(ui_container); elements.elements.remove_all(ui_container); } self.elements = None } fn tick(&mut self, delta: f64, renderer: &mut render::Renderer, ui_container: &mut ui::Container) { let elements = self.elements.as_mut().unwrap(); elements.logo.tick(renderer, ui_container); } }