protocol_packet_ids!( handshake Handshaking { serverbound Serverbound { 0x00 => Handshake } clientbound Clientbound { } } play Play { serverbound Serverbound { 0x00 => KeepAliveServerbound_VarInt 0x01 => ChatMessage 0x02 => UseEntity_Handsfree 0x03 => Player 0x04 => PlayerPosition 0x05 => PlayerLook 0x06 => PlayerPositionLook 0x07 => PlayerDigging_u8 0x08 => PlayerBlockPlacement_u8_Item 0x09 => HeldItemChange 0x0a => ArmSwing_Handsfree 0x0b => PlayerAction 0x0c => SteerVehicle 0x0d => CloseWindow 0x0e => ClickWindow_u8 0x0f => ConfirmTransactionServerbound 0x10 => CreativeInventoryAction 0x11 => EnchantItem 0x12 => SetSign 0x13 => ClientAbilities 0x14 => TabComplete_NoAssume 0x15 => ClientSettings_u8_Handsfree 0x16 => ClientStatus 0x17 => PluginMessageServerbound 0x18 => SpectateTeleport 0x19 => ResourcePackStatus } clientbound Clientbound { 0x00 => KeepAliveClientbound_VarInt 0x01 => JoinGame_i8 0x02 => ServerMessage 0x03 => TimeUpdate 0x04 => EntityEquipment_u16 0x05 => SpawnPosition 0x06 => UpdateHealth 0x07 => Respawn 0x08 => TeleportPlayer_NoConfirm 0x09 => SetCurrentHotbarSlot 0x0a => EntityUsedBed 0x0b => Animation 0x0c => SpawnPlayer_i32_HeldItem 0x0d => CollectItem_nocount 0x0e => SpawnObject_i32_NoUUID 0x0f => SpawnMob_u8_i32_NoUUID 0x10 => SpawnPainting_NoUUID 0x11 => SpawnExperienceOrb_i32 0x12 => EntityVelocity 0x13 => EntityDestroy 0x14 => Entity 0x15 => EntityMove_i8 0x16 => EntityLook_VarInt 0x17 => EntityLookAndMove_i8 0x18 => EntityTeleport_i32 0x19 => EntityHeadLook 0x1a => EntityStatus 0x1b => EntityAttach_leashed 0x1c => EntityMetadata 0x1d => EntityEffect 0x1e => EntityRemoveEffect 0x1f => SetExperience 0x20 => EntityProperties 0x21 => ChunkData_NoEntities_u16 0x22 => MultiBlockChange_VarInt 0x23 => BlockChange_VarInt 0x24 => BlockAction 0x25 => BlockBreakAnimation 0x26 => ChunkDataBulk 0x27 => Explosion 0x28 => Effect 0x29 => NamedSoundEffect_u8_NoCategory 0x2a => Particle_VarIntArray 0x2b => ChangeGameState 0x2c => SpawnGlobalEntity_i32 0x2d => WindowOpen 0x2e => WindowClose 0x2f => WindowSetSlot 0x30 => WindowItems 0x31 => WindowProperty 0x32 => ConfirmTransaction 0x33 => UpdateSign 0x34 => Maps_NoTracking 0x35 => UpdateBlockEntity 0x36 => SignEditorOpen 0x37 => Statistics 0x38 => PlayerInfo 0x39 => PlayerAbilities 0x3a => TabCompleteReply 0x3b => ScoreboardObjective 0x3c => UpdateScore 0x3d => ScoreboardDisplay 0x3e => Teams_u8 0x3f => PluginMessageClientbound 0x40 => Disconnect 0x41 => ServerDifficulty 0x42 => CombatEvent 0x43 => Camera 0x44 => WorldBorder 0x45 => Title_notext_component 0x46 => SetCompression 0x47 => PlayerListHeaderFooter 0x48 => ResourcePackSend 0x49 => EntityUpdateNBT } } login Login { serverbound Serverbound { 0x00 => LoginStart 0x01 => EncryptionResponse } clientbound Clientbound { 0x00 => LoginDisconnect 0x01 => EncryptionRequest 0x02 => LoginSuccess 0x03 => SetInitialCompression } } status Status { serverbound Serverbound { 0x00 => StatusRequest 0x01 => StatusPing } clientbound Clientbound { 0x00 => StatusResponse 0x01 => StatusPong } } );