stevenarella/resources/build.rs

50 lines
1.3 KiB
Rust

use std::env;
use std::fs;
use std::io::BufWriter;
use std::io::Write;
use std::path::{Path, PathBuf};
fn main() {
let out_dir = env::var("OUT_DIR").unwrap();
let dest = Path::new(&out_dir);
let base = Path::new("assets");
let mut out = Vec::new();
build_map(&mut out, &base);
let mut file = BufWriter::new(fs::File::create(&dest.join("resources.rs")).unwrap());
writeln!(
file,
"pub fn get_file(name: &str) -> Option<&'static [u8]> {{"
)
.unwrap();
writeln!(file, " match name {{").unwrap();
for path in &out {
let mut absolute_path = std::env::current_dir().unwrap();
absolute_path.push(path);
let absolute = absolute_path.to_str().unwrap().replace("\\", "/");
let relative = path.to_str().unwrap().replace("\\", "/");
writeln!(
file,
" {:?} => Some(include_bytes!(\"{}\")),",
relative, absolute
)
.unwrap();
}
write!(file, " _ => None\n }}\n}}\n").unwrap();
}
fn build_map(out: &mut Vec<PathBuf>, path: &Path) {
let files = fs::read_dir(path).unwrap();
for entry in files {
let entry = entry.unwrap();
if fs::metadata(entry.path()).unwrap().is_dir() {
build_map(out, &entry.path());
} else {
out.push(entry.path());
}
}
}