stevenarella/src/types/mod.rs

143 lines
4.1 KiB
Rust

// Copyright 2016 Matthew Collins
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
mod blockpos;
pub use self::blockpos::*;
mod metadata;
pub use self::metadata::*;
pub mod bit;
pub mod nibble;
pub mod hash;
use model::{PRECOMPUTED_VERTS, BlockVertex};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum Direction {
Invalid,
Up,
Down,
North,
South,
West,
East,
}
impl Direction {
pub fn all() -> Vec<Direction> {
vec![
Direction::Up, Direction::Down,
Direction::North, Direction::South,
Direction::West, Direction::East,
]
}
pub fn from_string(val: &str) -> Direction {
match val {
"up" => Direction::Up,
"down" => Direction::Down,
"north" => Direction::North,
"south" => Direction::South,
"west" => Direction::West,
"east" => Direction::East,
_ => Direction::Invalid,
}
}
pub fn opposite(&self) -> Direction {
match *self {
Direction::Up => Direction::Down,
Direction::Down => Direction::Up,
Direction::North => Direction::South,
Direction::South => Direction::North,
Direction::West => Direction::East,
Direction::East => Direction::West,
_ => unreachable!(),
}
}
pub fn clockwise(&self) -> Direction {
match *self {
Direction::Up => Direction::Up,
Direction::Down => Direction::Down,
Direction::East => Direction::South,
Direction::West => Direction::North,
Direction::South => Direction::West,
Direction::North => Direction::East,
_ => unreachable!(),
}
}
pub fn counter_clockwise(&self) -> Direction {
match *self {
Direction::Up => Direction::Up,
Direction::Down => Direction::Down,
Direction::East => Direction::North,
Direction::West => Direction::South,
Direction::South => Direction::East,
Direction::North => Direction::West,
_ => unreachable!(),
}
}
pub fn get_verts(&self) -> &'static [BlockVertex; 4] {
match *self {
Direction::Up => PRECOMPUTED_VERTS[0],
Direction::Down => PRECOMPUTED_VERTS[1],
Direction::North => PRECOMPUTED_VERTS[2],
Direction::South => PRECOMPUTED_VERTS[3],
Direction::West => PRECOMPUTED_VERTS[4],
Direction::East => PRECOMPUTED_VERTS[5],
_ => unreachable!(),
}
}
pub fn get_offset(&self) -> (i32, i32, i32) {
match *self {
Direction::Up => (0, 1, 0),
Direction::Down => (0, -1, 0),
Direction::North => (0, 0, -1),
Direction::South => (0, 0, 1),
Direction::West => (-1, 0, 0),
Direction::East => (1, 0, 0),
_ => unreachable!(),
}
}
pub fn as_string(&self) -> &'static str {
match *self {
Direction::Up => "up",
Direction::Down => "down",
Direction::North => "north",
Direction::South => "south",
Direction::West => "west",
Direction::East => "east",
Direction::Invalid => "invalid",
}
}
pub fn index(&self) -> usize {
match *self {
Direction::Up => 0,
Direction::Down => 1,
Direction::North => 2,
Direction::South => 3,
Direction::West => 4,
Direction::East => 5,
_ => unreachable!(),
}
}
}