stevenarella/src/screen/edit_server.rs

189 lines
6.1 KiB
Rust

// Copyright 2016 Matthew Collins
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::collections::BTreeMap;
use std_or_web::fs;
use crate::render;
use crate::ui;
use serde_json::{self, Value};
pub struct EditServerEntry {
elements: Option<UIElements>,
entry_info: Option<(usize, String, String)>,
}
struct UIElements {
logo: ui::logo::Logo,
_name: ui::TextBoxRef,
_address: ui::TextBoxRef,
_done: ui::ButtonRef,
_cancel: ui::ButtonRef,
}
impl EditServerEntry {
pub fn new(entry_info: Option<(usize, String, String)>) -> EditServerEntry {
EditServerEntry {
elements: None,
entry_info,
}
}
fn save_servers(index: Option<usize>, name: &str, address: &str) {
let mut servers_info = match fs::File::open("servers.json") {
Ok(val) => serde_json::from_reader(val).unwrap(),
Err(_) => {
let mut info = BTreeMap::default();
info.insert("servers".to_owned(), Value::Array(vec![]));
Value::Object(info.into_iter().collect())
}
};
let new_entry = {
let mut entry = BTreeMap::default();
entry.insert("name".to_owned(), Value::String(name.to_owned()));
entry.insert("address".to_owned(), Value::String(address.to_owned()));
Value::Object(entry.into_iter().collect())
};
{
let servers = servers_info
.as_object_mut()
.unwrap()
.get_mut("servers")
.unwrap()
.as_array_mut()
.unwrap();
if let Some(index) = index {
*servers.get_mut(index).unwrap() = new_entry;
} else {
servers.push(new_entry);
}
}
let mut out = fs::File::create("servers.json").unwrap();
serde_json::to_writer_pretty(&mut out, &servers_info).unwrap();
}
}
impl super::Screen for EditServerEntry {
fn on_active(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
let logo = ui::logo::Logo::new(renderer.resources.clone(), ui_container);
// Name
let server_name = ui::TextBoxBuilder::new()
.input(self.entry_info.as_ref().map_or("", |v| &v.1))
.position(0.0, -20.0)
.size(400.0, 40.0)
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.create(ui_container);
ui::TextBox::make_focusable(&server_name, ui_container);
ui::TextBuilder::new()
.text("Name:")
.position(0.0, -18.0)
.attach(&mut *server_name.borrow_mut());
// Address
let server_address = ui::TextBoxBuilder::new()
.input(self.entry_info.as_ref().map_or("", |v| &v.2))
.position(0.0, 40.0)
.size(400.0, 40.0)
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.create(ui_container);
ui::TextBox::make_focusable(&server_address, ui_container);
ui::TextBuilder::new()
.text("Address")
.position(0.0, -18.0)
.attach(&mut *server_address.borrow_mut());
// Done
let done = ui::ButtonBuilder::new()
.position(110.0, 100.0)
.size(200.0, 40.0)
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.create(ui_container);
{
let mut done = done.borrow_mut();
let txt = ui::TextBuilder::new()
.text("Done")
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.attach(&mut *done);
done.add_text(txt);
let index = self.entry_info.as_ref().map(|v| v.0);
let server_name = server_name.clone();
let server_address = server_address.clone();
done.add_click_func(move |_, game| {
Self::save_servers(
index,
&server_name.borrow().input,
&server_address.borrow().input,
);
game.screen_sys
.replace_screen(Box::new(super::ServerList::new(None)));
true
});
}
// Cancel
let cancel = ui::ButtonBuilder::new()
.position(-110.0, 100.0)
.size(200.0, 40.0)
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.create(ui_container);
{
let mut cancel = cancel.borrow_mut();
let txt = ui::TextBuilder::new()
.text("Cancel")
.alignment(ui::VAttach::Middle, ui::HAttach::Center)
.attach(&mut *cancel);
cancel.add_text(txt);
cancel.add_click_func(|_, game| {
game.screen_sys
.replace_screen(Box::new(super::ServerList::new(None)));
true
});
}
self.elements = Some(UIElements {
logo,
_name: server_name,
_address: server_address,
_done: done,
_cancel: cancel,
});
}
fn on_deactive(&mut self, _renderer: &mut render::Renderer, _ui_container: &mut ui::Container) {
// Clean up
self.elements = None
}
fn tick(
&mut self,
_delta: f64,
renderer: &mut render::Renderer,
_ui_container: &mut ui::Container,
) -> Option<Box<dyn super::Screen>> {
let elements = self.elements.as_mut().unwrap();
elements.logo.tick(renderer);
None
}
fn is_closable(&self) -> bool {
true
}
}