2daca512b0
* Add v1_15_1 for protocol 575 * Update for shifted packet IDs https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Packets https://wiki.vg/Pre-release_protocol * Add SpawnMob packet variant, no metadata * Add SpawnPlayer packet variant, no metadata * Add block update actions comments, including beehive * Add particle packet variant with 64-bit floats * Add and handle join game and respawn packet variants, with hashed seeds * Add chunk data packet variant with 3D biomes https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Chunk_Data "1024 biome IDs, ordered by x then z then d, in 4×4×4 blocks. Not present if full chunk is false." This is a fixed-size array of integers, but Rust doesn't yet support generics over integers, so the 1024-element array doesn't support fmt::Debug, hence we wrap it and implement fmt::Debug ourselves. * Add load_chunk115 to not read chunk data structure biomes https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Data_structure |
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biome.rs | ||
mod.rs | ||
storage.rs |