90aaeaf16a
* Remove seemingly unneeded const on MetadataKey<T> new * Change biome temperature/moisture to integer, x100 to remove floating-point so can use within stable 'const fn' * Remove unstable const_fn feature, now using stable const fn: see https://www.reddit.com/r/rust/comments/9msqfn/const_fn_soon_on_stable_rust/ * Test on Rust beta (awaiting 1.31 release for stable) * Update readme for beta Rust support |
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blocks | ||
gl | ||
resources | ||
shared | ||
src | ||
.gitignore | ||
.travis.yml | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md | ||
appveyor.yml |
README.md
Steven (Rust)
A Minecraft client coded in Rust. Ported from steven-go. Don't expect it to go anywhere, just doing this for fun.
Images
In action: http://gfycat.com/NeedyElaborateGypsymoth
Chat
I generally am on the irc.spi.gt
irc network in the #think
channel.
Feel free to pop in to say hi, Webchat can be found here
Building
For more detailed info and platform specific instructions check the wiki.
Currently requires SDL2, OpenSSL and beta or nightly Rust to build.
cargo build --release
Windows users can download pre-compiled builds from here: https://ci.appveyor.com/project/iceiix/steven (Select your platform, Click the artifacts tab and download Steven.zip)
The Visual Studio 2015 Redistributable is required to run these builds.
Running
Standalone
Just running steven via a double click (Windows) or ./steven
(everything else)
will bring up a login screen followed by a server list which you can select a server
from.