142 lines
4.4 KiB
Rust
142 lines
4.4 KiB
Rust
protocol_packet_ids!(
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handshake Handshaking {
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serverbound Serverbound {
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0x00 => Handshake
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}
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clientbound Clientbound {
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}
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}
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play Play {
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serverbound Serverbound {
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0x00 => TabComplete_NoAssume
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0x01 => ChatMessage
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0x02 => ClientStatus
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0x03 => ClientSettings_u8
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0x04 => ConfirmTransactionServerbound
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0x05 => EnchantItem
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0x06 => ClickWindow_u8
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0x07 => CloseWindow
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0x08 => PluginMessageServerbound
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0x09 => UseEntity
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0x0a => KeepAliveServerbound_VarInt
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0x0b => PlayerPosition
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0x0c => PlayerPositionLook
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0x0d => PlayerLook
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0x0e => Player
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0x0f => ClientAbilities
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0x10 => PlayerDigging_u8
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0x11 => PlayerAction
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0x12 => SteerVehicle
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0x13 => ResourcePackStatus
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0x14 => HeldItemChange
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0x15 => CreativeInventoryAction
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0x16 => SetSign
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0x17 => ArmSwing
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0x18 => SpectateTeleport
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0x19 => PlayerBlockPlacement_u8
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0x1a => UseItem
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}
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clientbound Clientbound {
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0x00 => SpawnObject_i32
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0x01 => SpawnExperienceOrb_i32
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0x02 => SpawnGlobalEntity_i32
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0x03 => SpawnMob_u8_i32
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0x04 => SpawnPainting_NoUUID
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0x05 => SpawnPlayer_i32
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0x06 => Animation
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0x07 => Statistics
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0x08 => BlockBreakAnimation
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0x09 => UpdateBlockEntity
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0x0a => BlockAction
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0x0b => BlockChange_VarInt
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0x0c => BossBar
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0x0d => ServerDifficulty
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0x0e => TabCompleteReply
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0x0f => ServerMessage
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0x10 => MultiBlockChange_VarInt
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0x11 => ConfirmTransaction
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0x12 => WindowClose
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0x13 => WindowOpen
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0x14 => WindowItems
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0x15 => WindowProperty
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0x16 => WindowSetSlot
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0x17 => SetCooldown
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0x18 => PluginMessageClientbound
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0x19 => Disconnect
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0x1a => EntityAction
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0x1b => Explosion
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0x1c => ChunkUnload
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0x1d => SetCompression
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0x1e => ChangeGameState
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0x1f => KeepAliveClientbound_VarInt
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0x20 => ChunkData_NoEntities
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0x21 => Effect
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0x22 => Particle
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0x23 => NamedSoundEffect_u8_NoCategory
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0x24 => JoinGame_i8
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0x25 => Maps
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0x26 => EntityMove_i8
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0x27 => EntityLookAndMove_i8
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0x28 => EntityLook_VarInt
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0x29 => Entity
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0x2a => SignEditorOpen
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0x2b => PlayerAbilities
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0x2c => CombatEvent
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0x2d => PlayerInfo
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0x2e => TeleportPlayer_NoConfirm
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0x2f => EntityUsedBed
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0x30 => EntityDestroy
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0x31 => EntityRemoveEffect
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0x32 => ResourcePackSend
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0x33 => Respawn
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0x34 => EntityHeadLook
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0x35 => WorldBorder
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0x36 => Camera
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0x37 => SetCurrentHotbarSlot
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0x38 => ScoreboardDisplay
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0x39 => EntityMetadata
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0x3a => EntityAttach_leashed
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0x3b => EntityVelocity
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0x3c => EntityEquipment
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0x3d => SetExperience
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0x3e => UpdateHealth
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0x3f => ScoreboardObjective
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0x40 => Teams
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0x41 => UpdateScore
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0x42 => SpawnPosition
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0x43 => TimeUpdate
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0x44 => Title_notext_component
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0x45 => UpdateSign
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0x46 => PlayerListHeaderFooter
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0x47 => CollectItem_nocount
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0x48 => EntityTeleport_i32
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0x49 => EntityProperties
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0x4a => EntityEffect
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}
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}
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login Login {
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serverbound Serverbound {
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0x00 => LoginStart
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0x01 => EncryptionResponse
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}
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clientbound Clientbound {
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0x00 => LoginDisconnect
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0x01 => EncryptionRequest
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0x02 => LoginSuccess
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0x03 => SetInitialCompression
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}
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}
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status Status {
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serverbound Serverbound {
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0x00 => StatusRequest
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0x01 => StatusPing
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}
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clientbound Clientbound {
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0x00 => StatusResponse
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0x01 => StatusPong
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}
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}
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);
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