stevenarella/src/render
ice_iix fa2e5e8bdb chunk_builder: single-threaded on wasm (#458)
Refactor the chunk builder to use multithreading on native, but no threads on
wasm, at least until we have web workers or wasm threads. With this change
and the shader fix, chunks now render on Chrome (albeit with no textures).
Another step towards 🕸️ Web support #446.

* Single-threaded chunk builder

* shaders: chunk_frag: consistently enable outputs, fixes GL_INVALID_OPERATION on WebGL
2021-01-07 17:26:58 -08:00
..
shaders chunk_builder: single-threaded on wasm (#458) 2021-01-07 17:26:58 -08:00
atlas.rs Use question mark operator idiom (question_mark) 2020-07-02 16:53:27 -07:00
clouds.rs Use glow, GL on Whatever (#262) 2020-12-25 10:00:22 -08:00
glsl.rs Use web-sys for web backend (#444) 2020-12-26 13:43:21 -08:00
mod.rs WebGL fixes after disabling threaded chunk builder (#451) 2020-12-31 14:35:30 -08:00
model.rs WebGL fixes after disabling threaded chunk builder (#451) 2020-12-31 14:35:30 -08:00
shaders.rs Use glow, GL on Whatever (#262) 2020-12-25 10:00:22 -08:00
ui.rs Remove redundant imports (single_component_path_imports) 2020-06-29 18:01:02 -07:00