179 lines
5.8 KiB
Rust
179 lines
5.8 KiB
Rust
protocol_packet_ids!(
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handshake Handshaking {
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serverbound Serverbound {
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0x00 => Handshake
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}
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clientbound Clientbound {
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}
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}
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play Play {
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serverbound Serverbound {
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0x00 => TeleportConfirm
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0x01 => QueryBlockNBT
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0x02 => SetDifficulty
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0x03 => ChatMessage
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0x04 => ClientStatus
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0x05 => ClientSettings
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0x06 => TabComplete
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0x07 => ConfirmTransactionServerbound
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0x08 => ClickWindowButton
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0x09 => ClickWindow
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0x0a => CloseWindow
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0x0b => PluginMessageServerbound
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0x0c => EditBook_Item
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0x0d => QueryEntityNBT
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0x0e => UseEntity_Hand
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0x0f => KeepAliveServerbound_i64
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0x10 => LockDifficulty
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0x11 => PlayerPosition
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0x12 => PlayerPositionLook
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0x13 => PlayerLook
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0x14 => Player
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0x15 => VehicleMove
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0x16 => SteerBoat
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0x17 => PickItem
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0x18 => CraftRecipeRequest
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0x19 => ClientAbilities_f32
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0x1a => PlayerDigging
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0x1b => PlayerAction
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0x1c => SteerVehicle
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0x1d => CraftingBookData
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0x1e => NameItem
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0x1f => ResourcePackStatus
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0x20 => AdvancementTab
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0x21 => SelectTrade
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0x22 => SetBeaconEffect
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0x23 => HeldItemChange
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0x24 => UpdateCommandBlock
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0x25 => UpdateCommandBlockMinecart
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0x26 => CreativeInventoryAction
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0x27 => UpdateJigsawBlock_Type
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0x28 => UpdateStructureBlock
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0x29 => SetSign
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0x2a => ArmSwing
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0x2b => SpectateTeleport
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0x2c => PlayerBlockPlacement_insideblock
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0x2d => UseItem
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}
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clientbound Clientbound {
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0x00 => SpawnObject_VarInt
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0x01 => SpawnExperienceOrb
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0x02 => SpawnGlobalEntity
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0x03 => SpawnMob_NoMeta
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0x04 => SpawnPainting_VarInt
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0x05 => SpawnPlayer_f64_NoMeta
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0x06 => Animation
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0x07 => Statistics
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0x08 => AcknowledgePlayerDigging
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0x09 => BlockBreakAnimation
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0x0a => UpdateBlockEntity
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0x0b => BlockAction
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0x0c => BlockChange_VarInt
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0x0d => BossBar
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0x0e => ServerDifficulty_Locked
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0x0f => ServerMessage_Position
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0x10 => MultiBlockChange_VarInt
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0x11 => TabCompleteReply
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0x12 => DeclareCommands
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0x13 => ConfirmTransaction
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0x14 => WindowClose
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0x15 => WindowItems_i16
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0x16 => WindowProperty
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0x17 => WindowSetSlot
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0x18 => SetCooldown
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0x19 => PluginMessageClientbound
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0x1a => NamedSoundEffect
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0x1b => Disconnect
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0x1c => EntityAction
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0x1d => Explosion_i32
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0x1e => ChunkUnload
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0x1f => ChangeGameState
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0x20 => WindowOpenHorse
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0x21 => KeepAliveClientbound_i64
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0x22 => ChunkData_Biomes3D
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0x23 => Effect
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0x24 => Particle_f64
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0x25 => UpdateLight_NoTrust
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0x26 => JoinGame_HashedSeed_Respawn
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0x27 => Maps
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0x28 => TradeList_WithRestock
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0x29 => EntityMove_i16
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0x2a => EntityLookAndMove_i16
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0x2b => EntityLook_VarInt
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0x2c => Entity
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0x2d => VehicleTeleport
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0x2e => OpenBook
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0x2f => WindowOpen_VarInt
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0x30 => SignEditorOpen
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0x31 => CraftRecipeResponse
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0x32 => PlayerAbilities
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0x33 => CombatEvent
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0x34 => PlayerInfo
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0x35 => FacePlayer
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0x36 => TeleportPlayer_WithConfirm
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0x37 => UnlockRecipes_WithSmelting
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0x38 => EntityDestroy
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0x39 => EntityRemoveEffect
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0x3a => ResourcePackSend
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0x3b => Respawn_HashedSeed
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0x3c => EntityHeadLook
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0x3d => SelectAdvancementTab
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0x3e => WorldBorder
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0x3f => Camera
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0x40 => SetCurrentHotbarSlot
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0x41 => UpdateViewPosition
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0x42 => UpdateViewDistance
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0x43 => ScoreboardDisplay
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0x44 => EntityMetadata
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0x45 => EntityAttach
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0x46 => EntityVelocity
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0x47 => EntityEquipment_VarInt
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0x48 => SetExperience
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0x49 => UpdateHealth
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0x4a => ScoreboardObjective
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0x4b => SetPassengers
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0x4c => Teams_VarInt
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0x4d => UpdateScore
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0x4e => SpawnPosition_NoAngle
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0x4f => TimeUpdate
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0x50 => Title
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0x51 => EntitySoundEffect
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0x52 => SoundEffect
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0x53 => StopSound
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0x54 => PlayerListHeaderFooter
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0x55 => NBTQueryResponse
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0x56 => CollectItem
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0x57 => EntityTeleport_f64
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0x58 => Advancements
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0x59 => EntityProperties_VarInt
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0x5a => EntityEffect
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0x5b => DeclareRecipes
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0x5c => Tags_WithEntities
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}
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}
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login Login {
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serverbound Serverbound {
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0x00 => LoginStart
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0x01 => EncryptionResponse
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0x02 => LoginPluginResponse
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}
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clientbound Clientbound {
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0x00 => LoginDisconnect
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0x01 => EncryptionRequest
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0x02 => LoginSuccess_String
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0x03 => SetInitialCompression
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0x04 => LoginPluginRequest
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}
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}
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status Status {
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serverbound Serverbound {
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0x00 => StatusRequest
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0x01 => StatusPing
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}
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clientbound Clientbound {
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0x00 => StatusResponse
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0x01 => StatusPong
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}
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}
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);
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