CLASS net/minecraft/class_4970 net/minecraft/block/AbstractBlock
	COMMENT An abstract class that defines some logic for {@link Block blocks}.
	COMMENT <strong>This class should not be extended directly. Extend {@link Block} instead.</strong>
	COMMENT Custom block behaviors are specified either through {@linkplain AbstractBlock.Settings
	COMMENT block settings} or by overriding methods in this class.
	COMMENT
	COMMENT <p>Methods in this class may be executed during world generation if they take
	COMMENT {@link WorldAccess} as a parameter. In this case, a {@link net.minecraft.world.ChunkRegion}
	COMMENT is passed to the parameter, which is not a subclass of {@link World}.
	COMMENT
	COMMENT <p id="deprecated-methods">Deprecated methods in this class mean they
	COMMENT should only be called from the corresponding method in {@link
	COMMENT AbstractBlockState} or subclasses of this class. <strong>Overriding the
	COMMENT methods is an expected usage and is not deprecated in any way.</strong>
	COMMENT
	COMMENT @apiNote In vanilla subclasses, these methods are called either to do the
	COMMENT default behavior (e.g. {@code super.onUse(...)}) or to delegate logic to
	COMMENT other blocks (e.g. {@link net.minecraft.block.StairsBlock#randomTick
	COMMENT StairsBlock#randomTick} calls {@code randomTick} of its base block).
	COMMENT
	COMMENT <p>Many methods of this class are called on both the logical client and logical server,
	COMMENT so take caution when using those methods. The logical side can be checked using
	COMMENT {@link World#isClient}.
	COMMENT
	COMMENT <h2 id=quick-view>Quick view</h2>
	COMMENT <p><strong>Notes</strong>: "Tall or wide block" refers to a block that
	COMMENT has multiple parts, such as doors, sunflowers, or beds. "Neighboring
	COMMENT block" refers to blocks adjacent to a block on all 6 sides (but not
	COMMENT diagonally.)
	COMMENT
	COMMENT <h3 id=placement>Placement related methods</h3>
	COMMENT <table>
	COMMENT <caption>Block placement related methods (sorted by execution order)</caption>
	COMMENT <thead>
	COMMENT     <tr>
	COMMENT         <th>Method</th>
	COMMENT         <th>Purpose</th>
	COMMENT         <th>Player/dispenser</th>
	COMMENT         <th>Falling block</th>
	COMMENT         <th>{@link World#setBlockState(BlockPos, BlockState) setBlockState} call</th>
	COMMENT     </tr>
	COMMENT </thead>
	COMMENT <tbody>
	COMMENT     <tr>
	COMMENT         <td>oldState.{@link #canReplace canReplace}</td>
	COMMENT         <td>Checking if the current block can be replaced</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>newBlock.{@link Block#getPlacementState getPlacementState}</td>
	COMMENT         <td>Getting the placed state</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>newState.{@link #canPlaceAt canPlaceAt}</td>
	COMMENT         <td>Checking the block's placement restriction</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>oldState.{@link #onStateReplaced onStateReplaced}</td>
	COMMENT         <td>Dropping inventory, updating redstone circuit, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>newState.{@link #onBlockAdded onBlockAdded}</td>
	COMMENT         <td>Activating redstone component, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>neighborState.{@link #neighborUpdate neighborUpdate}</td>
	COMMENT         <td>Activating neighboring redstone component, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>oldState.{@link #prepare prepare}</td>
	COMMENT         <td>Updating redstone wire connection</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>neighborState.{@link #getStateForNeighborUpdate getStateForNeighborUpdate}</td>
	COMMENT         <td>Checking the neighboring block's placement restriction, updating connection, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>newState.{@link #prepare prepare}</td>
	COMMENT         <td>Updating redstone wire connection</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>newBlock.{@link Block#onPlaced onPlaced}</td>
	COMMENT         <td>Placing the other half of tall or wide block, setting block entity's custom name, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT </tbody>
	COMMENT </table>
	COMMENT
	COMMENT <h3 id=breaking>Breaking related methods</h3>
	COMMENT <table>
	COMMENT <caption>Block breaking related methods (sorted by execution order)</caption>
	COMMENT <thead>
	COMMENT     <tr>
	COMMENT         <th>Method</th>
	COMMENT         <th>Purpose</th>
	COMMENT         <th>Player mining</th>
	COMMENT         <th>Explosion</th>
	COMMENT         <th>{@link World#setBlockState(BlockPos, BlockState) setBlockState} / {@link net.minecraft.world.ModifiableWorld#removeBlock(BlockPos, boolean) removeBlock} call</th>
	COMMENT         <th>{@link net.minecraft.world.ModifiableWorld#breakBlock(BlockPos, boolean) breakBlock} call</th>
	COMMENT     </tr>
	COMMENT </thead>
	COMMENT <tbody>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #onBlockBreakStart onBlockBreakStart}</td>
	COMMENT         <td>Doing something when player starts breaking a block</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #calcBlockBreakingDelta calcBlockBreakingDelta}</td>
	COMMENT         <td>Calculating the player's mining speed</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>block.{@link Block#onBreak onBreak}</td>
	COMMENT         <td>Spawning particles, breaking the other half of tall or wide block, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #onStateReplaced onStateReplaced}</td>
	COMMENT         <td>Dropping inventory, updating redstone circuit, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>neighborState.{@link #neighborUpdate neighborUpdate}</td>
	COMMENT         <td>Activating neighboring redstone component, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #prepare prepare}</td>
	COMMENT         <td>Updating redstone wire connection</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>neighborState.{@link #getStateForNeighborUpdate getStateForNeighborUpdate}</td>
	COMMENT         <td>Checking the neighboring block's placement restriction, updating connection, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>block.{@link Block#onBroken onBroken}</td>
	COMMENT         <td>Unused in most cases</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>block.{@link Block#afterBreak afterBreak}</td>
	COMMENT         <td>Dropping stacks, replacing the broken block with another block, etc</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT         <td>No</td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #getDroppedStacks getDroppedStacks}</td>
	COMMENT         <td>Supplying information to loot context builder</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes<sup>1</sup></td>
	COMMENT     </tr>
	COMMENT     <tr>
	COMMENT         <td>state.{@link #onStacksDropped onStacksDropped}</td>
	COMMENT         <td>Dropping experience orbs</td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes<sup>2</sup></td>
	COMMENT         <td>Yes</td>
	COMMENT         <td>Yes<sup>1</sup></td>
	COMMENT     </tr>
	COMMENT </tbody>
	COMMENT </table>
	COMMENT
	COMMENT <p>Notes:
	COMMENT <ol>
	COMMENT <li>Called before {@link #onStateReplaced onStateReplaced} in this case.</li>
	COMMENT <li>Called before {@link #getDroppedStacks getDroppedStacks} in this case.</li>
	COMMENT </ol>
	FIELD field_23154 dynamicBounds Z
	FIELD field_23155 settings Lnet/minecraft/class_4970$class_2251;
	FIELD field_23156 lootTableId Lnet/minecraft/class_2960;
	FIELD field_23157 DIRECTIONS [Lnet/minecraft/class_2350;
	FIELD field_23158 material Lnet/minecraft/class_3614;
	FIELD field_23159 collidable Z
	FIELD field_23160 resistance F
	FIELD field_23161 randomTicks Z
	FIELD field_23162 soundGroup Lnet/minecraft/class_2498;
	FIELD field_23163 slipperiness F
	FIELD field_23164 velocityMultiplier F
	FIELD field_23165 jumpVelocityMultiplier F
	FIELD field_40337 requiredFeatures Lnet/minecraft/class_7699;
	METHOD <init> (Lnet/minecraft/class_4970$class_2251;)V
		ARG 1 settings
	METHOD method_17454 createScreenHandlerFactory (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Lnet/minecraft/class_3908;
		COMMENT {@return the screen handler factory or {@code null} if screen handler cannot be created}
		COMMENT
		COMMENT <p>This method should be overridden for blocks with screen handlers, such as anvils.
		COMMENT The created screen handler is usually passed to {@link PlayerEntity#openHandledScreen}.
		COMMENT See {@link AnvilBlock#createScreenHandlerFactory} for basic usage. {@link BlockWithEntity}
		COMMENT delegates this logic to the block entity implementing {@link
		COMMENT net.minecraft.screen.NamedScreenHandlerFactory}. For example, any {@link BlockWithEntity} whose block entity
		COMMENT extends {@link net.minecraft.block.entity.LockableContainerBlockEntity} needs to override
		COMMENT {@link net.minecraft.block.entity.LockableContainerBlockEntity#createScreenHandler}
		COMMENT instead of this method.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#createScreenHandlerFactory} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see net.minecraft.screen.SimpleNamedScreenHandlerFactory
		COMMENT @see net.minecraft.block.entity.LockableContainerBlockEntity
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_19286 onProjectileHit (Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V
		COMMENT Called when a {@link ProjectileEntity} hits a block.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT <p>Here are some examples:
		COMMENT <ul>
		COMMENT <li>{@link TargetBlock} activates.</li>
		COMMENT <li>{@link BellBlock} rings.</li>
		COMMENT <li>{@link LightningRodBlock} spawns a lightning.</li>
		COMMENT <li>{@link AbstractCandleBlock} lights on fire when hit by a projectile on fire.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onProjectileHit} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see ProjectileEntity#onBlockHit
		COMMENT @see #onEntityCollision
		ARG 1 world
		ARG 2 state
		ARG 3 hit
		ARG 4 projectile
	METHOD method_22358 canBucketPlace (Lnet/minecraft/class_2680;Lnet/minecraft/class_3611;)Z
		COMMENT {@return whether a bucket can replace the block with the fluid}
		COMMENT
		COMMENT <p>By default, this checks if the block's material allows replacing or is not solid.
		COMMENT Blocks intended to be unbreakable should override this to implement additional checks.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#canBucketPlace} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #canReplace
		COMMENT @see Material#isReplaceable
		ARG 1 state
		ARG 2 fluid
	METHOD method_25959 getSidesShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getSidesShape} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_26159 getCameraCollisionShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getCameraCollisionShape} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 context
	METHOD method_26160 asBlock ()Lnet/minecraft/class_2248;
		COMMENT {@return the block as {@link Block}}
		COMMENT
		COMMENT <p>This is used for casting purposes.
	METHOD method_26162 getLootTableId ()Lnet/minecraft/class_2960;
	METHOD method_26403 getDefaultMapColor ()Lnet/minecraft/class_3620;
	METHOD method_32913 getMaxHorizontalModelOffset ()F
	METHOD method_36555 getHardness ()F
	METHOD method_37247 getVerticalModelOffsetMultiplier ()F
	METHOD method_37403 isShapeFullCube (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
		COMMENT @deprecated Consider calling {@link AbstractBlockState#isFullCube} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_42326 isCullingShapeFullCube (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_8389 asItem ()Lnet/minecraft/class_1792;
		COMMENT {@return the block's corresponding item}
		COMMENT
		COMMENT <p>This is not affected by loot tables. Blocks without corresponding items,
		COMMENT such as piston head, will return {@link net.minecraft.item.Items#AIR}.
		COMMENT
		COMMENT @see net.minecraft.item.BlockItem
	METHOD method_9498 hasComparatorOutput (Lnet/minecraft/class_2680;)Z
		COMMENT {@return whether the block can have a comparator output}
		COMMENT
		COMMENT <p>This does not check the current comparator output of the block.
		COMMENT Use {@link #getComparatorOutput} in that case.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#hasComparatorOutput} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #getComparatorOutput
		ARG 1 state
	METHOD method_9505 getOpacity (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)I
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getOpacity} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9506 emitsRedstonePower (Lnet/minecraft/class_2680;)Z
		COMMENT {@return whether the block is capable of emitting redstone power}
		COMMENT
		COMMENT <p>This does not return whether the block is currently emitting redstone power.
		COMMENT Use {@link World#isEmittingRedstonePower} in that case.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#emitsRedstonePower} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see World#isEmittingRedstonePower
		ARG 1 state
	METHOD method_9514 randomTick (Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
		COMMENT Called server-side when a block gets ticked randomly. This can be overridden to implement
		COMMENT various logics, most commonly plant growth. Default implementation calls
		COMMENT {@link #scheduledTick}. To control the rate of the action, use {@code random}.
		COMMENT
		COMMENT <p>Random tick speed is controlled by the game rule {@link
		COMMENT net.minecraft.world.GameRules#RANDOM_TICK_SPEED randomTickSpeed} and can be disabled.
		COMMENT Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players
		COMMENT receive random ticks.
		COMMENT
		COMMENT <p>Blocks overriding this must use {@link AbstractBlock.Settings#ticksRandomly}
		COMMENT block settings.
		COMMENT
		COMMENT <p>Here are some examples:
		COMMENT <ul>
		COMMENT <li>{@link SugarCaneBlock} uses this to grow sugar cane.</li>
		COMMENT <li>{@link OxidizableBlock} uses this to oxidize.</li>
		COMMENT <li>{@link NetherPortalBlock} uses this to spawn zombified piglins.</li>
		COMMENT <li>{@link LeavesBlock} uses this to decay when far from logs.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#randomTick} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see CropBlock
		COMMENT @see #scheduledTick
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD method_9516 canPathfindThrough (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_10;)Z
		COMMENT {@return if an entity using navigation type {@code type} can navigate through this block}
		COMMENT
		COMMENT @apiNote Subclasses may override this to prevent or restrict pathfinding through the
		COMMENT block. For example, {@link DoorBlock} restricts it to open doors only.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#canPathfindThrough} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 type
	METHOD method_9517 prepare (Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;II)V
		COMMENT Called when the block state changes, before the {@linkplain #getStateForNeighborUpdate
		COMMENT neighbor-triggered state update} on the original block, and after the
		COMMENT neighbor-triggered state update on the replaced block.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @apiNote This is used by {@link RedstoneWireBlock} to update connected redstone wire.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#prepare(WorldAccess, BlockPos, int, int)} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #getStateForNeighborUpdate
		COMMENT @see #neighborUpdate
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 flags
		ARG 5 maxUpdateDepth
	METHOD method_9522 isSideInvisible (Lnet/minecraft/class_2680;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;)Z
		COMMENT @deprecated Consider calling {@link AbstractBlockState#isSideInvisible} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 stateFrom
		ARG 3 direction
	METHOD method_9524 getWeakRedstonePower (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
		COMMENT {@return the weak redstone power emitted from the block}
		COMMENT
		COMMENT <p>When overriding this, make sure to also override {@link #emitsRedstonePower} to
		COMMENT return {@code true}.
		COMMENT
		COMMENT <p>Weak redstone power is a power that cannot power a redstone wire when a solid block
		COMMENT is in between. For example, {@link RedstoneBlock} and {@link TargetBlock} emits weak
		COMMENT redstone power only. {@link LeverBlock} and {@link ButtonBlock} emits both
		COMMENT weak and strong redstone power depending on the direction.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getWeakRedstonePower} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #emitsRedstonePower
		COMMENT @see #getStrongRedstonePower
		COMMENT @see World#isReceivingRedstonePower
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 direction
	METHOD method_9526 hasSidedTransparency (Lnet/minecraft/class_2680;)Z
		COMMENT {@return whether the block's transparency depends on the side of the block, like slabs}
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#hasSidedTransparency} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
	METHOD method_9527 getPistonBehavior (Lnet/minecraft/class_2680;)Lnet/minecraft/class_3619;
		COMMENT {@return how the piston should handle the block}
		COMMENT
		COMMENT <p>Notes on piston behavior:
		COMMENT <ul>
		COMMENT <li>{@link PistonBehavior#IGNORE} is ignored for blocks.</li>
		COMMENT <li>{@link PistonBehavior#DESTROY} and {@link PistonBehavior#PUSH_ONLY} causes pistons to
		COMMENT ignore the block entity restriction.</li>
		COMMENT <li>If the {@linkplain #getHardness hardness} equals {@code -1.0f} like bedrock, it blocks
		COMMENT the piston regardless of the return value.</li>
		COMMENT <li>Behavior of several unpushable blocks are hardcoded at {@link PistonBlock#isMovable}
		COMMENT instead.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getPistonBehavior} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see PistonBlock#isMovable
		ARG 1 state
	METHOD method_9530 getOutlineShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getOutlineShape(BlockView, BlockPos, ShapeContext)} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 context
	METHOD method_9534 onUse (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
		COMMENT Called when this block is used by a player.
		COMMENT This, by default, is bound to using the right mouse button.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution when overriding this method.
		COMMENT The logical side can be checked using {@link net.minecraft.world.World#isClient() world.isClient()}.
		COMMENT
		COMMENT <p>If the action result is successful on a logical client, then the action will be sent to the logical server for processing.
		COMMENT
		COMMENT @return an action result that specifies if using the block was successful.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onUse} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
		ARG 5 hand
		ARG 6 hit
	METHOD method_9535 getRenderingSeed (Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;)J
		COMMENT {@return the seed value for rendering}
		COMMENT
		COMMENT <p>This is usually the hash code of {@code pos}. Tall or wide blocks (such as doors or
		COMMENT beds) should override this to make sure both parts of the block have the same seed.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getRenderingSeed} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 pos
	METHOD method_9536 onStateReplaced (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
		COMMENT Called server-side on the old block when the block state is changed. This includes block
		COMMENT removal. This is used to update neighboring blocks when an active redstone power source
		COMMENT is removed, or to drop the contents of an inventory. The check {@code
		COMMENT state.isOf(newState.getBlock())} can be used to see if the block was removed or not.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onStateReplaced} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see net.minecraft.util.ItemScatterer#spawn(World, BlockPos, net.minecraft.inventory.Inventory)
		COMMENT @see #onBlockAdded
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 newState
		ARG 5 moved
	METHOD method_9545 getFluidState (Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
		COMMENT {@return the state's associated fluid state}
		COMMENT
		COMMENT <p>{@linkplain Waterloggable Waterloggable blocks} must override this to return {@code Fluids.WATER.getStill(false)}
		COMMENT when waterlogged.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getFluidState} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see net.minecraft.fluid.Fluids#WATER
		ARG 1 state
	METHOD method_9548 onEntityCollision (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V
		COMMENT Called when the entity's collision box intersects the block. Therefore,
		COMMENT this method is not called for blocks with a collision; use {@link Block#onSteppedOn}
		COMMENT for those blocks.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT <p>Here are some examples:
		COMMENT <ul>
		COMMENT <li>{@link CactusBlock} damages the entity.</li>
		COMMENT <li>{@link AbstractPressurePlateBlock} triggers.</li>
		COMMENT <li>{@link CobwebBlock} slows the entity.</li>
		COMMENT <li>{@link EndPortalBlock} teleports the entity.</li>
		COMMENT <li>{@link HopperBlock} collects the item entity.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onEntityCollision} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see Block#onSteppedOn
		COMMENT @see #onProjectileHit
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 entity
	METHOD method_9549 getCollisionShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getCollisionShape(BlockView, BlockPos, ShapeContext)} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 context
	METHOD method_9558 canPlaceAt (Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
		COMMENT {@return whether the block can be placed at {@code pos}}
		COMMENT
		COMMENT <p>Blocks with supporting block requirements should override this method. Note that
		COMMENT this should also be checked manually during {@link #getStateForNeighborUpdate}
		COMMENT in order to break the block that lost its supporting block.
		COMMENT
		COMMENT <p>This is only checked during {@linkplain net.minecraft.item.BlockItem#canPlace the
		COMMENT use of block items} or by endermen, falling blocks, etc that can place blocks. This
		COMMENT does not affect block state changes performed through {@link
		COMMENT World#setBlockState(BlockPos, BlockState)} call.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#canPlaceAt} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #getStateForNeighborUpdate
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9559 getStateForNeighborUpdate (Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
		COMMENT {@return the state of the block after a neighboring block's state change}
		COMMENT
		COMMENT <p>Returning {@link Blocks#AIR} breaks the block. This is useful to implement supporting
		COMMENT block requirement for blocks (if used along with {@link #canPlaceAt}).
		COMMENT
		COMMENT <p>Side effects like activating a redstone component (but not scheduling a tick)
		COMMENT should be performed in {@link #neighborUpdate} instead. If the block supports
		COMMENT waterlogging and currently has water, this method should be overridden to tick the
		COMMENT fluid at the block's position.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}. This is not called if {@link Block#FORCE_STATE} flag is set in the {@code
		COMMENT setBlockState} call.
		COMMENT
		COMMENT <p>This method can be used for multiple purposes. Here are some examples:
		COMMENT <ul>
		COMMENT <li>{@link FenceBlock} uses it to update the fence's connection when a horizontally
		COMMENT neighboring block's state is changed.</li>
		COMMENT <li>{@link PlantBlock} uses it to break the plant if the state change causes it to
		COMMENT lose its supporting block.</li>
		COMMENT <li>{@link DoorBlock} uses it to copy the state of the other half of the door.</li>
		COMMENT <li>{@link SlabBlock} uses it to schedule the fluid to tick if waterlogged.</li>
		COMMENT <li>{@link SoulSandBlock} uses it to schedule the water block above to tick
		COMMENT so that it becomes a bubble column.</li>
		COMMENT <li>{@link FallingBlock} uses it to schedule the block to tick so that it can
		COMMENT fall if needed.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getStateForNeighborUpdate} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #neighborUpdate
		COMMENT @see #prepare
		COMMENT @see #canPlaceAt
		COMMENT @see Block#FORCE_STATE
		ARG 1 state
			COMMENT the state of this block
		ARG 2 direction
			COMMENT the direction from this block to the neighbor
		ARG 3 neighborState
			COMMENT the state of the updated neighbor block
		ARG 4 world
			COMMENT the world
		ARG 5 pos
			COMMENT the position of this block
		ARG 6 neighborPos
			COMMENT the position of the neighbor block
	METHOD method_9560 getDroppedStacks (Lnet/minecraft/class_2680;Lnet/minecraft/class_47$class_48;)Ljava/util/List;
		COMMENT {@return the block's dropped item stacks}
		COMMENT
		COMMENT <p>The default implementation uses loot tables. Blocks with custom drops <strong>should
		COMMENT not hardcode the drops</strong>; instead, make a new loot table. If the loot table
		COMMENT needs an additional context, override this method and modify {@code builder} before
		COMMENT calling {@code super.getDroppedStacks}. An example of this is {@link ShulkerBoxBlock}.
		COMMENT Note that to prevent item duplication, when appending item stacks to the builder,
		COMMENT {@link ItemStack#split} should be called.
		COMMENT
		COMMENT <p>This method should not be used for dropping inventory contents ({@link
		COMMENT #onStateReplaced} should be used instead) or to drop experience orbs ({@link
		COMMENT #onStacksDropped} should be used instead).
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getDroppedStacks} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #onStateReplaced
		COMMENT @see #onStacksDropped
		COMMENT @see ItemStack#split
		COMMENT @see net.minecraft.loot.context.LootContextParameters
		ARG 1 state
		ARG 2 builder
	METHOD method_9565 onStacksDropped (Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_1799;Z)V
		COMMENT Called server-side when the stacks are dropped by mining or explosion. This is mostly
		COMMENT overridden to drop experience orbs. To change the dropped item stacks, use loot tables
		COMMENT or {@link #getDroppedStacks}. To drop inventory contents, use {@link #onStateReplaced}
		COMMENT instead.
		COMMENT
		COMMENT <p>Experience orbs should only be dropped if {@code dropExperience} is {@code true}.
		COMMENT {@link Block#dropExperienceWhenMined} can be used to drop experience orbs.
		COMMENT {@link ExperienceDroppingBlock} provides the implementation for experience-dropping blocks.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onStacksDropped} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see ExperienceDroppingBlock
		COMMENT @see Block#dropExperienceWhenMined
		COMMENT @see #getDroppedStacks
		COMMENT @see #onStateReplaced
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 stack
		ARG 5 dropExperience
	METHOD method_9569 mirror (Lnet/minecraft/class_2680;Lnet/minecraft/class_2415;)Lnet/minecraft/class_2680;
		COMMENT {@return {@code state} mirrored by {@code mirror}}
		COMMENT
		COMMENT <p>By default, this returns the provided block state.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#mirror} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 mirror
	METHOD method_9571 getCullingShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getCullingShape} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9572 getComparatorOutput (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)I
		COMMENT {@return the comparator output of the block, from {@code 0} to {@code 15}}
		COMMENT
		COMMENT <p>When overriding this, {@link #hasComparatorOutput} must also be overridden.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getComparatorOutput} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #hasComparatorOutput
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9575 getAmbientOcclusionLightLevel (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getAmbientOcclusionLightLevel} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9584 getRaycastShape (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getRaycastShape} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
	METHOD method_9588 scheduledTick (Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
		COMMENT Called server-side when a block receives a scheduled tick. This can be used like a timer.
		COMMENT Scheduled ticks are added using {@link
		COMMENT WorldAccess#scheduleBlockTick(BlockPos, Block, int)}. Additionally, {@link
		COMMENT #randomTick} by default calls this method; override {@link #randomTick} to disable this
		COMMENT behavior.
		COMMENT
		COMMENT <p>Scheduled ticks are often used inside {@link #getStateForNeighborUpdate}.
		COMMENT
		COMMENT <p>Here are some examples:
		COMMENT <ul>
		COMMENT <li>{@link SugarCaneBlock} checks the placement requirement.</li>
		COMMENT <li>{@link DispenserBlock} dispenses its content.</li>
		COMMENT <li>{@link CommandBlock} executes its command.</li>
		COMMENT <li>{@link FrogspawnBlock} spawns a tadpole.</li>
		COMMENT <li>{@link SoulSandBlock} updates a bubble column.</li>
		COMMENT <li>{@link FallingBlock} tries to fall.</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#scheduledTick} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see WorldAccess#scheduleBlockTick(BlockPos, Block, int)
		COMMENT @see #getStateForNeighborUpdate
		COMMENT @see #randomTick
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 random
	METHOD method_9592 onSyncedBlockEvent (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;II)Z
		COMMENT Handles the block event, which is an event specific to a block with an integer ID and data.
		COMMENT
		COMMENT @return whether the event was handled successfully
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onSyncedBlockEvent} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see World#addSyncedBlockEvent
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 type
		ARG 5 data
	METHOD method_9594 calcBlockBreakingDelta (Lnet/minecraft/class_2680;Lnet/minecraft/class_1657;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
		COMMENT @deprecated Consider calling {@link AbstractBlockState#calcBlockBreakingDelta} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 player
		ARG 3 world
		ARG 4 pos
	METHOD method_9598 rotate (Lnet/minecraft/class_2680;Lnet/minecraft/class_2470;)Lnet/minecraft/class_2680;
		COMMENT {@return {@code state} rotated by {@code rotation}}
		COMMENT
		COMMENT <p>By default, this returns the provided block state.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#rotate} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 rotation
	METHOD method_9603 getStrongRedstonePower (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
		COMMENT {@return the strong redstone power emitted from the block}
		COMMENT
		COMMENT <p>When overriding this, make sure to also override {@link #emitsRedstonePower} to
		COMMENT return {@code true}. {@link #getWeakRedstonePower} might also need to be overridden.
		COMMENT
		COMMENT <p>Strong redstone power is a power that can power a redstone wire when a solid block
		COMMENT is in between. For example, {@link RedstoneBlock} and {@link TargetBlock} emits weak
		COMMENT redstone power only. {@link LeverBlock} and {@link ButtonBlock} emits both
		COMMENT weak and strong redstone power.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getStrongRedstonePower} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #emitsRedstonePower
		COMMENT @see #getWeakRedstonePower
		COMMENT @see World#isReceivingRedstonePower
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 direction
	METHOD method_9604 getRenderType (Lnet/minecraft/class_2680;)Lnet/minecraft/class_2464;
		COMMENT {@return the block's render type (invisible, animated, model)}
		COMMENT
		COMMENT @apiNote {@link BlockWithEntity} overrides this to return {@link BlockRenderType#INVISIBLE};
		COMMENT therefore, custom blocks extending that class must override it again to render the block.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#getRenderType} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
	METHOD method_9606 onBlockBreakStart (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;)V
		COMMENT Called when a player starts breaking the block (including when instant-mining).
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onBlockBreakStart} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 player
	METHOD method_9612 neighborUpdate (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
		COMMENT Called when a neighboring block is updated. This method should be overridden
		COMMENT to perform an action with a side effect, most notably an activation of a redstone
		COMMENT component. This can also be used to perform an action changing block states of
		COMMENT other blocks, such as {@link SpongeBlock} which absorbs water.
		COMMENT
		COMMENT <p>To replace the state of the block itself, override {@link #getStateForNeighborUpdate}
		COMMENT instead.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#neighborUpdate} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #getStateForNeighborUpdate
		COMMENT @see World#isReceivingRedstonePower
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 sourceBlock
		ARG 5 sourcePos
		ARG 6 notify
	METHOD method_9615 onBlockAdded (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
		COMMENT Called server-side on the new block when the block state is changed. This includes block
		COMMENT placement. When overriding this method, {@link #getStateForNeighborUpdate} or {@link
		COMMENT #neighborUpdate} should also be overridden. The method is used in the following cases:
		COMMENT
		COMMENT <ul>
		COMMENT <li>When activating a redstone component on placement (used along with {@link
		COMMENT #neighborUpdate}</li>
		COMMENT <li>When resetting a position-dependent state (see {@link TargetBlock})</li>
		COMMENT <li>When converting a block on placement (see {@link WetSpongeBlock})</li>
		COMMENT <li>When {@linkplain AbstractFireBlock fire} lights a portal</li>
		COMMENT </ul>
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#onBlockAdded} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #onStateReplaced
		ARG 1 state
		ARG 2 world
		ARG 3 pos
		ARG 4 oldState
		ARG 5 notify
	METHOD method_9616 canReplace (Lnet/minecraft/class_2680;Lnet/minecraft/class_1750;)Z
		COMMENT {@return whether the item can replace the block}
		COMMENT
		COMMENT <p>By default, this checks if the block's material allows replacing and whether the
		COMMENT item differs from the block's item. Items composed of multiple blocks, such as candles,
		COMMENT vines, or snow layers, should override this to implement additional checks.
		COMMENT
		COMMENT <p>This method is called on both the logical client and logical server, so take caution
		COMMENT when overriding this method. The logical side can be checked using {@link
		COMMENT World#isClient}.
		COMMENT
		COMMENT @deprecated Consider calling {@link AbstractBlockState#canReplace} instead. See <a href="#deprecated-methods">why these methods are deprecated</a>.
		COMMENT
		COMMENT @see #canBucketPlace
		COMMENT @see Material#isReplaceable
		ARG 1 state
		ARG 2 context
	CLASS class_2250 OffsetType
	CLASS class_2251 Settings
		FIELD field_10660 resistance F
		FIELD field_10661 randomTicks Z
		FIELD field_10662 mapColorProvider Ljava/util/function/Function;
		FIELD field_10663 luminance Ljava/util/function/ToIntFunction;
		FIELD field_10664 collidable Z
		FIELD field_10665 soundGroup Lnet/minecraft/class_2498;
		FIELD field_10666 lootTableId Lnet/minecraft/class_2960;
		FIELD field_10667 slipperiness F
		FIELD field_10668 material Lnet/minecraft/class_3614;
		FIELD field_10669 hardness F
		FIELD field_10670 dynamicBounds Z
		FIELD field_20721 opaque Z
		FIELD field_21209 jumpVelocityMultiplier F
		FIELD field_23179 velocityMultiplier F
		FIELD field_23180 isAir Z
		FIELD field_23181 allowsSpawningPredicate Lnet/minecraft/class_4970$class_4972;
		FIELD field_23182 solidBlockPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23183 suffocationPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23184 blockVisionPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23185 postProcessPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23186 emissiveLightingPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_25185 toolRequired Z
		FIELD field_38863 offsetType Ljava/util/function/Function;
		FIELD field_40341 blockBreakParticles Z
		FIELD field_40342 requiredFeatures Lnet/minecraft/class_7699;
		METHOD <init> (Lnet/minecraft/class_3614;Ljava/util/function/Function;)V
			ARG 1 material
			ARG 2 mapColorProvider
		METHOD <init> (Lnet/minecraft/class_3614;Lnet/minecraft/class_3620;)V
			ARG 1 material
			ARG 2 mapColorProvider
		METHOD method_16228 dropsLike (Lnet/minecraft/class_2248;)Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies that a block should drop the same items as a provided block.
			ARG 1 source
				COMMENT the block to copy item drops from
		METHOD method_22488 nonOpaque ()Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies that a block should be non-opaque and light should be allowed to pass through.
		METHOD method_23351 velocityMultiplier (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 velocityMultiplier
		METHOD method_23352 jumpVelocityMultiplier (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 jumpVelocityMultiplier
		METHOD method_26235 allowsSpawning (Lnet/minecraft/class_4970$class_4972;)Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies logic that calculates whether an entity can spawn on a block.
			ARG 1 predicate
				COMMENT the predicate used to calculate whether an entity can spawn on this block
		METHOD method_26236 solidBlock (Lnet/minecraft/class_4970$class_4973;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 predicate
		METHOD method_26237 (Lnet/minecraft/class_2680;)I
			ARG 0 state
		METHOD method_26238 (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 0 state
			ARG 1 world
			ARG 2 pos
		METHOD method_26239 (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_1299;)Z
			ARG 0 state
			ARG 1 world
			ARG 2 pos
			ARG 3 type
		METHOD method_26240 of (Lnet/minecraft/class_3614;Ljava/util/function/Function;)Lnet/minecraft/class_4970$class_2251;
			ARG 0 material
			ARG 1 mapColor
		METHOD method_26241 (Lnet/minecraft/class_3620;Lnet/minecraft/class_2680;)Lnet/minecraft/class_3620;
			ARG 1 state
		METHOD method_26243 suffocates (Lnet/minecraft/class_4970$class_4973;)Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies logic that calculates whether an entity should suffocate if inside of a block.
			ARG 1 predicate
		METHOD method_26244 (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 0 state
			ARG 1 world
			ARG 2 pos
		METHOD method_26245 blockVision (Lnet/minecraft/class_4970$class_4973;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 predicate
		METHOD method_26246 (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 state
			ARG 2 world
			ARG 3 pos
		METHOD method_26247 postProcess (Lnet/minecraft/class_4970$class_4973;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 predicate
		METHOD method_26248 (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 0 state
			ARG 1 world
			ARG 2 pos
		METHOD method_26249 emissiveLighting (Lnet/minecraft/class_4970$class_4973;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 predicate
		METHOD method_26250 air ()Lnet/minecraft/class_4970$class_2251;
		METHOD method_29292 requiresTool ()Lnet/minecraft/class_4970$class_2251;
		METHOD method_31710 mapColor (Lnet/minecraft/class_3620;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 color
		METHOD method_31711 (Lnet/minecraft/class_3620;Lnet/minecraft/class_2680;)Lnet/minecraft/class_3620;
			ARG 1 state
		METHOD method_36557 hardness (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 hardness
		METHOD method_36558 resistance (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 resistance
		METHOD method_42327 dropsNothing ()Lnet/minecraft/class_4970$class_2251;
		METHOD method_43281 offsetType (Lnet/minecraft/class_4970$class_2250;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 offsetType
		METHOD method_43282 (Lnet/minecraft/class_4970$class_2250;Lnet/minecraft/class_2680;)Lnet/minecraft/class_4970$class_2250;
			ARG 1 state
		METHOD method_43283 (Lnet/minecraft/class_2680;)Lnet/minecraft/class_4970$class_2250;
			ARG 0 state
		METHOD method_43284 offsetType (Ljava/util/function/Function;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 offsetType
		METHOD method_45476 requires ([Lnet/minecraft/class_7696;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 features
		METHOD method_45477 noBlockBreakParticles ()Lnet/minecraft/class_4970$class_2251;
		METHOD method_9617 of (Lnet/minecraft/class_3614;Lnet/minecraft/class_1767;)Lnet/minecraft/class_4970$class_2251;
			ARG 0 material
			ARG 1 color
		METHOD method_9618 breakInstantly ()Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies that a block is broken instantly.
		METHOD method_9624 dynamicBounds ()Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies that a block's collision bounds can dynamically resize.
			COMMENT By default, block collision bounds are cached for performance.
			COMMENT By invoking this method, the game will not cache the block collision bounds and instead calculate the collision bounds when needed.
		METHOD method_9626 sounds (Lnet/minecraft/class_2498;)Lnet/minecraft/class_4970$class_2251;
			ARG 1 soundGroup
		METHOD method_9628 slipperiness (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 slipperiness
		METHOD method_9629 strength (FF)Lnet/minecraft/class_4970$class_2251;
			ARG 1 hardness
			ARG 2 resistance
		METHOD method_9630 copy (Lnet/minecraft/class_4970;)Lnet/minecraft/class_4970$class_2251;
			ARG 0 block
		METHOD method_9631 luminance (Ljava/util/function/ToIntFunction;)Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies the light level emitted by a block.
			ARG 1 luminance
				COMMENT a per block state light level, with values between 0 and 15
		METHOD method_9632 strength (F)Lnet/minecraft/class_4970$class_2251;
			ARG 1 strength
		METHOD method_9634 noCollision ()Lnet/minecraft/class_4970$class_2251;
			COMMENT Specifies that a block should have no collision bounds.
			COMMENT
			COMMENT <p>This also marks a block as non-opaque.
		METHOD method_9637 of (Lnet/minecraft/class_3614;)Lnet/minecraft/class_4970$class_2251;
			ARG 0 material
		METHOD method_9639 of (Lnet/minecraft/class_3614;Lnet/minecraft/class_3620;)Lnet/minecraft/class_4970$class_2251;
			ARG 0 material
			ARG 1 color
		METHOD method_9640 ticksRandomly ()Lnet/minecraft/class_4970$class_2251;
	CLASS class_4971 AbstractBlockState
		FIELD field_23166 shapeCache Lnet/minecraft/class_4970$class_4971$class_3752;
		FIELD field_23167 luminance I
		FIELD field_23168 hasSidedTransparency Z
		FIELD field_23169 isAir Z
		FIELD field_23170 material Lnet/minecraft/class_3614;
		FIELD field_23171 mapColor Lnet/minecraft/class_3620;
		FIELD field_23172 hardness F
		FIELD field_23173 opaque Z
		FIELD field_23174 solidBlockPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23175 suffocationPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23176 blockVisionPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23177 postProcessPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_23178 emissiveLightingPredicate Lnet/minecraft/class_4970$class_4973;
		FIELD field_25184 toolRequired Z
		FIELD field_38862 offsetType Lnet/minecraft/class_4970$class_2250;
		FIELD field_40338 blockBreakParticles Z
		FIELD field_40339 fluidState Lnet/minecraft/class_3610;
		FIELD field_40340 ticksRandomly Z
		METHOD <init> (Lnet/minecraft/class_2248;Lcom/google/common/collect/ImmutableMap;Lcom/mojang/serialization/MapCodec;)V
			ARG 1 block
			ARG 2 propertyMap
			ARG 3 codec
		METHOD method_26164 isIn (Lnet/minecraft/class_6862;)Z
			ARG 1 tag
		METHOD method_26165 calcBlockBreakingDelta (Lnet/minecraft/class_1657;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
			ARG 1 player
			ARG 2 world
			ARG 3 pos
		METHOD method_26166 canReplace (Lnet/minecraft/class_1750;)Z
			ARG 1 context
		METHOD method_26167 isTranslucent (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26168 hasSolidTopSurface (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 entity
		METHOD method_26169 isSolidSurface (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;Lnet/minecraft/class_2350;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 entity
			ARG 4 direction
		METHOD method_26170 allowsSpawning (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_1299;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 type
		METHOD method_26171 canPathfindThrough (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_10;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 type
		METHOD method_26172 getOutlineShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
			ARG 3 context
		METHOD method_26173 getCullingFace (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
			ARG 3 direction
		METHOD method_26174 onUse (Lnet/minecraft/class_1937;Lnet/minecraft/class_1657;Lnet/minecraft/class_1268;Lnet/minecraft/class_3965;)Lnet/minecraft/class_1269;
			ARG 1 world
			ARG 2 player
			ARG 3 hand
			ARG 4 hit
		METHOD method_26175 onProjectileHit (Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_3965;Lnet/minecraft/class_1676;)V
			ARG 1 world
			ARG 2 state
			ARG 3 hit
			ARG 4 projectile
		METHOD method_26176 getComparatorOutput (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)I
			ARG 1 world
			ARG 2 pos
		METHOD method_26177 onSyncedBlockEvent (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;II)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 type
			ARG 4 data
		METHOD method_26178 onEntityCollision (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)V
			ARG 1 world
			ARG 2 pos
			ARG 3 entity
		METHOD method_26179 onBlockBreakStart (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_1657;)V
			ARG 1 world
			ARG 2 pos
			ARG 3 player
		METHOD method_26180 onStacksDropped (Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_1799;Z)V
			ARG 1 world
			ARG 2 pos
			ARG 3 stack
			ARG 4 dropExperience
		METHOD method_26181 neighborUpdate (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2248;Lnet/minecraft/class_2338;Z)V
			ARG 1 world
			ARG 2 pos
			ARG 3 sourceBlock
			ARG 4 sourcePos
			ARG 5 notify
		METHOD method_26182 onBlockAdded (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
			ARG 1 world
			ARG 2 pos
			ARG 3 state
			ARG 4 notify
		METHOD method_26183 updateNeighbors (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;II)V
			ARG 1 world
			ARG 2 pos
			ARG 3 flags
			ARG 4 maxUpdateDepth
		METHOD method_26184 canPlaceAt (Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26185 mirror (Lnet/minecraft/class_2415;)Lnet/minecraft/class_2680;
			ARG 1 mirror
		METHOD method_26186 rotate (Lnet/minecraft/class_2470;)Lnet/minecraft/class_2680;
			ARG 1 rotation
		METHOD method_26187 isSideInvisible (Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;)Z
			ARG 1 state
			ARG 2 direction
		METHOD method_26188 canBucketPlace (Lnet/minecraft/class_3611;)Z
			ARG 1 fluid
		METHOD method_26189 getDroppedStacks (Lnet/minecraft/class_47$class_48;)Ljava/util/List;
			ARG 1 builder
		METHOD method_26190 getRenderingSeed (Lnet/minecraft/class_2338;)J
			ARG 1 pos
		METHOD method_26191 getStateForNeighborUpdate (Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;
			COMMENT Gets the possibly updated block state of this block when a neighboring block is updated.
			COMMENT
			COMMENT @return the new state of this block
			ARG 1 direction
				COMMENT the direction from this block to the neighbor
			ARG 2 neighborState
				COMMENT the state of the updated neighbor block
			ARG 3 world
				COMMENT the world
			ARG 4 pos
				COMMENT the position of this block
			ARG 5 neighborPos
				COMMENT the position of the neighbor block
		METHOD method_26192 scheduledTick (Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
			ARG 1 world
			ARG 2 pos
			ARG 3 random
		METHOD method_26193 getOpacity (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)I
			ARG 1 world
			ARG 2 pos
		METHOD method_26194 getCollisionShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
			ARG 3 context
		METHOD method_26195 getWeakRedstonePower (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
			ARG 1 world
			ARG 2 pos
			ARG 3 direction
		METHOD method_26196 createScreenHandlerFactory (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Lnet/minecraft/class_3908;
			ARG 1 world
			ARG 2 pos
		METHOD method_26197 onStateReplaced (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Z)V
			ARG 1 world
			ARG 2 pos
			ARG 3 state
			ARG 4 moved
		METHOD method_26198 prepare (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;II)V
			ARG 1 world
			ARG 2 pos
			ARG 3 flags
			ARG 4 maxUpdateDepth
		METHOD method_26199 randomTick (Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)V
			ARG 1 world
			ARG 2 pos
			ARG 3 random
		METHOD method_26200 initShapeCache ()V
		METHOD method_26201 getCullingShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
		METHOD method_26202 getCameraCollisionShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
			ARG 3 context
		METHOD method_26203 getStrongRedstonePower (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)I
			ARG 1 world
			ARG 2 pos
			ARG 3 direction
		METHOD method_26204 getBlock ()Lnet/minecraft/class_2248;
		METHOD method_26205 getMapColor (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_3620;
			ARG 1 world
			ARG 2 pos
		METHOD method_26206 isSideSolidFullSquare (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 direction
		METHOD method_26207 getMaterial ()Lnet/minecraft/class_3614;
		METHOD method_26208 hasEmissiveLighting (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26209 exceedsCube ()Z
		METHOD method_26210 getAmbientOcclusionLightLevel (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
			ARG 1 world
			ARG 2 pos
		METHOD method_26211 hasSidedTransparency ()Z
		METHOD method_26212 isSolidBlock (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26213 getLuminance ()I
			COMMENT {@return the light level emitted by this block state}
		METHOD method_26214 getHardness (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
			ARG 1 world
			ARG 2 pos
		METHOD method_26215 isAir ()Z
		METHOD method_26216 isOpaqueFullCube (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26217 getRenderType ()Lnet/minecraft/class_2464;
		METHOD method_26218 getOutlineShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
		METHOD method_26219 emitsRedstonePower ()Z
		METHOD method_26220 getCollisionShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
		METHOD method_26221 hasComparatorOutput ()Z
		METHOD method_26222 getSidesShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
		METHOD method_26223 getPistonBehavior ()Lnet/minecraft/class_3619;
		METHOD method_26224 getRaycastShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
			ARG 1 world
			ARG 2 pos
		METHOD method_26225 isOpaque ()Z
		METHOD method_26226 getModelOffset (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_243;
			ARG 1 world
			ARG 2 pos
		METHOD method_26227 getFluidState ()Lnet/minecraft/class_3610;
		METHOD method_26228 shouldSuffocate (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26229 hasRandomTicks ()Z
		METHOD method_26230 shouldBlockVision (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26231 getSoundGroup ()Lnet/minecraft/class_2498;
		METHOD method_26232 shouldPostProcess (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_26233 asBlockState ()Lnet/minecraft/class_2680;
		METHOD method_26234 isFullCube (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 world
			ARG 2 pos
		METHOD method_27851 isIn (Lnet/minecraft/class_6862;Ljava/util/function/Predicate;)Z
			ARG 1 tag
			ARG 2 predicate
		METHOD method_27852 isOf (Lnet/minecraft/class_2248;)Z
			ARG 1 block
		METHOD method_29291 isToolRequired ()Z
		METHOD method_30101 updateNeighbors (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;I)V
			ARG 1 world
			ARG 2 pos
			ARG 3 flags
		METHOD method_30102 prepare (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;I)V
			ARG 1 world
			ARG 2 pos
			ARG 3 flags
		METHOD method_30368 isSideSolid (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;Lnet/minecraft/class_5431;)Z
			ARG 1 world
			ARG 2 pos
			ARG 3 direction
			ARG 4 shapeType
		METHOD method_31708 getBlockEntityTicker (Lnet/minecraft/class_1937;Lnet/minecraft/class_2591;)Lnet/minecraft/class_5558;
			ARG 1 world
			ARG 2 blockEntityType
		METHOD method_31709 hasBlockEntity ()Z
		METHOD method_40143 isIn (Lnet/minecraft/class_6885;)Z
			ARG 1 blocks
		METHOD method_40144 streamTags ()Ljava/util/stream/Stream;
		METHOD method_41520 getRegistryEntry ()Lnet/minecraft/class_6880;
		METHOD method_43280 getOffsetType ()Lnet/minecraft/class_4970$class_2250;
		METHOD method_45474 isReplaceable ()Z
		METHOD method_45475 hasBlockBreakParticles ()Z
		CLASS class_3752 ShapeCache
			FIELD field_16555 lightSubtracted I
			FIELD field_16556 translucent Z
			FIELD field_16557 fullOpaque Z
			FIELD field_16559 DIRECTIONS [Lnet/minecraft/class_2350;
			FIELD field_16560 extrudedFaces [Lnet/minecraft/class_265;
			FIELD field_17651 exceedsCube Z
			FIELD field_19360 collisionShape Lnet/minecraft/class_265;
			FIELD field_19429 solidSides [Z
			FIELD field_20337 isFullCube Z
			FIELD field_25830 SHAPE_TYPE_LENGTH I
			METHOD <init> (Lnet/minecraft/class_2680;)V
				ARG 1 state
			METHOD method_17901 (Lnet/minecraft/class_2350$class_2351;)Z
				ARG 1 axis
			METHOD method_30369 isSideSolid (Lnet/minecraft/class_2350;Lnet/minecraft/class_5431;)Z
				ARG 1 direction
				ARG 2 shapeType
			METHOD method_30370 indexSolidSide (Lnet/minecraft/class_2350;Lnet/minecraft/class_5431;)I
				ARG 0 direction
				ARG 1 shapeType
	CLASS class_4972 TypedContextPredicate
		METHOD test (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Ljava/lang/Object;)Z
			ARG 1 state
			ARG 2 world
			ARG 3 pos
			ARG 4 type
	CLASS class_4973 ContextPredicate
		METHOD test (Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
			ARG 1 state
			ARG 2 world
			ARG 3 pos
