CLASS net/minecraft/class_291 net/minecraft/client/gl/VertexBuffer
	COMMENT Stores vertex data on GPU.
	COMMENT
	COMMENT <p>If you don't need to change the geometry, you can upload data once
	COMMENT and reuse it every frame. For example, {@linkplain
	COMMENT net.minecraft.client.render.WorldRenderer#renderStars star rendering}
	COMMENT uses this technique to save bandwidth.
	COMMENT
	COMMENT @implNote This is mostly a wrapper around vertex buffer object (VBO),
	COMMENT element buffer object (EBO), and vertex array object (VAO).
	FIELD field_1593 indexCount I
	FIELD field_1594 vertexBufferId I
	FIELD field_27366 indexBufferId I
	FIELD field_27367 indexType Lnet/minecraft/class_293$class_5595;
	FIELD field_27368 drawMode Lnet/minecraft/class_293$class_5596;
	FIELD field_29338 vertexArrayId I
	FIELD field_29339 vertexFormat Lnet/minecraft/class_293;
	FIELD field_38983 sharedSequentialIndexBuffer Lcom/mojang/blaze3d/systems/RenderSystem$class_5590;
	METHOD method_1352 upload (Lnet/minecraft/class_287$class_7433;)V
		COMMENT Uploads the contents of {@code buffer} to GPU, discarding previously
		COMMENT uploaded data.
		COMMENT
		COMMENT <p>The caller of this method must {@linkplain #bind bind} this vertex
		COMMENT buffer before calling this method.
		ARG 1 buffer
	METHOD method_1353 bind ()V
		COMMENT Sets this vertex buffer as the current one.
		COMMENT
		COMMENT <p>This method must be called before uploading or drawing data.
	METHOD method_1354 unbind ()V
	METHOD method_34427 draw (Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;Lnet/minecraft/class_5944;)V
		COMMENT Draws the contents in this vertex buffer with {@code program}.
		COMMENT
		COMMENT <p>The caller of this method must {@linkplain #bind bind} this vertex
		COMMENT buffer before calling this method.
		ARG 1 viewMatrix
		ARG 2 projectionMatrix
		ARG 3 program
	METHOD method_34431 drawInternal (Lorg/joml/Matrix4f;Lorg/joml/Matrix4f;Lnet/minecraft/class_5944;)V
		ARG 1 viewMatrix
		ARG 2 projectionMatrix
		ARG 3 program
	METHOD method_34435 getVertexFormat ()Lnet/minecraft/class_293;
	METHOD method_35665 draw ()V
		COMMENT Draws the contents in this vertex buffer.
		COMMENT
		COMMENT <p>The caller of this method must {@linkplain #bind bind} this vertex
		COMMENT buffer before calling this method.
		COMMENT
		COMMENT <p>Unlike {@link #draw(Matrix4f, Matrix4f, ShaderProgram)}, the caller
		COMMENT of this method must manually bind a shader program before calling this
		COMMENT method.
	METHOD method_43442 uploadVertexBuffer (Lnet/minecraft/class_287$class_4574;Ljava/nio/ByteBuffer;)Lnet/minecraft/class_293;
		ARG 1 parameters
		ARG 2 vertexBuffer
	METHOD method_43443 uploadIndexBuffer (Lnet/minecraft/class_287$class_4574;Ljava/nio/ByteBuffer;)Lcom/mojang/blaze3d/systems/RenderSystem$class_5590;
		ARG 1 parameters
		ARG 2 indexBuffer
	METHOD method_43444 isClosed ()Z
	METHOD method_43445 getIndexType ()Lnet/minecraft/class_293$class_5595;
