CLASS net/minecraft/class_1087 net/minecraft/client/render/model/BakedModel
	METHOD method_24304 isSideLit ()Z
		COMMENT Allows control of the lighting when rendering a model in a GUI.
		COMMENT <p>
		COMMENT True, the model will be lit from the side, like a block.
		COMMENT <p>
		COMMENT False, the model will be lit from the front, like an item.
	METHOD method_4707 getQuads (Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_5819;)Ljava/util/List;
		ARG 1 state
		ARG 2 face
		ARG 3 random
	METHOD method_4708 useAmbientOcclusion ()Z
	METHOD method_4709 getTransformation ()Lnet/minecraft/class_809;
	METHOD method_4710 getOverrides ()Lnet/minecraft/class_806;
	METHOD method_4711 getParticleSprite ()Lnet/minecraft/class_1058;
		COMMENT {@return a texture that represents the model}
		COMMENT <p>
		COMMENT This is primarily used in particles. For example, block break particles use this sprite.
	METHOD method_4712 hasDepth ()Z
	METHOD method_4713 isBuiltin ()Z
