CLASS net/minecraft/class_1333 net/minecraft/entity/ai/control/LookControl
	COMMENT The look control adjusts a mob's rotations to look at a target position.
	FIELD field_6358 maxPitchChange F
	FIELD field_6359 maxYawChange F
	FIELD field_6361 entity Lnet/minecraft/class_1308;
	FIELD field_6362 z D
	FIELD field_6363 y D
	FIELD field_6364 x D
	METHOD <init> (Lnet/minecraft/class_1308;)V
		ARG 1 entity
	METHOD method_19615 lookAt (Lnet/minecraft/class_243;)V
		ARG 1 direction
	METHOD method_20248 lookAt (DDD)V
		ARG 1 x
		ARG 3 y
		ARG 5 z
	METHOD method_20249 getLookingHeightFor (Lnet/minecraft/class_1297;)D
		ARG 0 entity
	METHOD method_20250 getTargetPitch ()Ljava/util/Optional;
	METHOD method_20251 getTargetYaw ()Ljava/util/Optional;
	METHOD method_20433 shouldStayHorizontal ()Z
	METHOD method_35111 lookAt (Lnet/minecraft/class_1297;)V
		ARG 1 entity
	METHOD method_36980 clampHeadYaw ()V
	METHOD method_37355 (Ljava/lang/Float;)V
		ARG 1 pitch
	METHOD method_37356 (Ljava/lang/Float;)V
		ARG 1 yaw
	METHOD method_6225 getLookX ()D
	METHOD method_6226 lookAt (Lnet/minecraft/class_1297;FF)V
		ARG 1 entity
		ARG 2 maxYawChange
		ARG 3 maxPitchChange
	METHOD method_6227 getLookY ()D
	METHOD method_6228 getLookZ ()D
	METHOD method_6229 changeAngle (FFF)F
		COMMENT Changes the angle from {@code from} to {@code to}, or by {@code max} degrees
		COMMENT if {@code to} is too big a change.
		COMMENT
		COMMENT <p>This is the same as {@link MobEntity#changeAngle(float, float, float)}.
		ARG 1 from
		ARG 2 to
		ARG 3 max
	METHOD method_6230 lookAt (DDDFF)V
		ARG 1 x
		ARG 3 y
		ARG 5 z
		ARG 7 maxYawChange
		ARG 8 maxPitchChange
	METHOD method_6231 tick ()V
