v2

constant mansion_size net/minecraft/structure/WoodlandMansionGenerator$MansionParameters SIZE
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters UNSET
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters CORRIDOR
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters ROOM
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters STAIRCASE
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters UNUSED
constant mansion_cell_types net/minecraft/structure/WoodlandMansionGenerator$MansionParameters OUTSIDE

target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix <init> (III)V
	param 0 mansion_size
	param 1 mansion_size
	param 2 mansion_cell_types
target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix set (III)V
	param 2 mansion_cell_types
target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix fill (IIIII)V
	param 4 mansion_cell_types
target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix get (II)I
	return mansion_cell_types
target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix update (IIII)V
	param 2 mansion_cell_types
	param 3 mansion_cell_types
target_method net/minecraft/structure/WoodlandMansionGenerator$FlagMatrix anyMatchAround (III)Z
	param 2 mansion_cell_types
