CLASS net/minecraft/class_2275 net/minecraft/block/AbstractCauldronBlock
	COMMENT The base class for all cauldrons.
	COMMENT
	COMMENT <p>Interaction with cauldrons is controlled by {@linkplain CauldronBehavior
	COMMENT cauldron behaviors}.
	COMMENT
	COMMENT @see CauldronBlock empty cauldrons
	COMMENT @see LavaCauldronBlock cauldrons filled with lava
	COMMENT @see LeveledCauldronBlock cauldrons with varying levels of contents
	COMMENT @see PowderSnowCauldronBlock cauldrons filled with powder snow
	FIELD field_10746 OUTLINE_SHAPE Lnet/minecraft/class_265;
	FIELD field_10747 RAYCAST_SHAPE Lnet/minecraft/class_265;
	FIELD field_27084 behaviorMap Ljava/util/Map;
	METHOD <init> (Lnet/minecraft/class_4970$class_2251;Ljava/util/Map;)V
		COMMENT Constructs a cauldron block.
		COMMENT
		COMMENT <p>The behavior map must match {@link CauldronBehavior#createMap} by providing
		COMMENT a nonnull value for <em>all</em> items.
		ARG 1 settings
		ARG 2 behaviorMap
			COMMENT the map containing cauldron behaviors for each item
	METHOD method_31615 getFluidHeight (Lnet/minecraft/class_2680;)D
		ARG 1 state
	METHOD method_31616 isEntityTouchingFluid (Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;)Z
		ARG 1 state
		ARG 2 pos
		ARG 3 entity
	METHOD method_32764 fillFromDripstone (Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_3611;)V
		COMMENT Fills a cauldron with one level of the specified fluid if possible.
		ARG 1 state
			COMMENT the current cauldron state
		ARG 2 world
			COMMENT the world where the cauldron is located
		ARG 3 pos
			COMMENT the cauldron's position
		ARG 4 fluid
			COMMENT the fluid to fill the cauldron with
	METHOD method_32765 canBeFilledByDripstone (Lnet/minecraft/class_3611;)Z
		COMMENT Checks if this cauldron block can be filled with the specified fluid by dripstone.
		COMMENT
		COMMENT @return {@code true} if this block can be filled, {@code false} otherwise
		ARG 1 fluid
			COMMENT the fluid to check
	METHOD method_32766 isFull (Lnet/minecraft/class_2680;)Z
		COMMENT {@return {@code true} if the specified cauldron state is completely full,
		COMMENT {@code false} otherwise}
		ARG 1 state
			COMMENT the cauldron state to check
