CLASS com/mojang/blaze3d/systems/RenderSystem
	METHOD activeTexture (I)V
		ARG 0 texture
	METHOD alphaFunc (IF)V
		ARG 0 func
		ARG 1 ref
	METHOD assertThread (Ljava/util/function/Supplier;)V
		ARG 0 check
	METHOD bindTexture (I)V
		ARG 0 texture
	METHOD blendColor (FFFF)V
		ARG 0 red
		ARG 1 green
		ARG 2 blue
		ARG 3 alpha
	METHOD blendEquation (I)V
		ARG 0 mode
	METHOD blendFunc (II)V
		ARG 0 srcFactor
		ARG 1 dstFactor
	METHOD blendFunc (Lnet/minecraft/class_4493$class_4535;Lnet/minecraft/class_4493$class_4534;)V
		ARG 0 srcFactor
		ARG 1 dstFactor
	METHOD blendFuncSeparate (IIII)V
		ARG 0 srcFactorRGB
		ARG 1 dstFactorRGB
		ARG 2 srcFactorAlpha
		ARG 3 dstFactorAlpha
	METHOD blendFuncSeparate (Lnet/minecraft/class_4493$class_4535;Lnet/minecraft/class_4493$class_4534;Lnet/minecraft/class_4493$class_4535;Lnet/minecraft/class_4493$class_4534;)V
		ARG 0 srcFactor
		ARG 1 dstFactor
		ARG 2 srcAlpha
		ARG 3 dstAlpha
	METHOD clear (IZ)V
		ARG 0 mask
		ARG 1 getError
	METHOD clearColor (FFFF)V
		ARG 0 red
		ARG 1 green
		ARG 2 blue
		ARG 3 alpha
	METHOD clearDepth (D)V
		ARG 0 depth
	METHOD color3f (FFF)V
		ARG 0 red
		ARG 1 green
		ARG 2 blue
	METHOD color4f (FFFF)V
		ARG 0 red
		ARG 1 green
		ARG 2 blue
		ARG 3 alpha
	METHOD colorMask (ZZZZ)V
		ARG 0 red
		ARG 1 green
		ARG 2 blue
		ARG 3 alpha
	METHOD colorMaterial (II)V
		ARG 0 face
		ARG 1 mode
	METHOD deleteTexture (I)V
		ARG 0 texture
	METHOD depthFunc (I)V
		ARG 0 func
	METHOD depthMask (Z)V
		ARG 0 mask
	METHOD drawArrays (III)V
		ARG 0 mode
		ARG 1 first
		ARG 2 count
	METHOD flipFrame (J)V
		ARG 0 window
	METHOD fog (IFFFF)V
		ARG 0 pname
		ARG 1 red
		ARG 2 green
		ARG 3 blue
		ARG 4 alpha
	METHOD fogDensity (F)V
		ARG 0 density
	METHOD fogEnd (F)V
		ARG 0 end
	METHOD fogMode (Lnet/minecraft/class_4493$class_1028;)V
		ARG 0 mode
	METHOD fogStart (F)V
		ARG 0 start
	METHOD getString (ILjava/util/function/Consumer;)V
		ARG 0 name
		ARG 1 consumer
	METHOD glBindBuffer (ILjava/util/function/Supplier;)V
		ARG 0 target
		ARG 1 buffer
	METHOD glBufferData (ILjava/nio/ByteBuffer;I)V
		ARG 0 target
		ARG 1 data
		ARG 2 usage
	METHOD glDeleteBuffers (I)V
		ARG 0 buffer
	METHOD glGenBuffers (Ljava/util/function/Consumer;)V
		ARG 0 consumer
	METHOD glMultiTexCoord2f (IFF)V
		ARG 0 texture
		ARG 1 s
		ARG 2 t
	METHOD glUniform1 (ILjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform1 (ILjava/nio/IntBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform1i (II)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform2 (ILjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform2 (ILjava/nio/IntBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform3 (ILjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform3 (ILjava/nio/IntBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform4 (ILjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniform4 (ILjava/nio/IntBuffer;)V
		ARG 0 location
		ARG 1 value
	METHOD glUniformMatrix2 (IZLjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 transpose
		ARG 2 value
	METHOD glUniformMatrix3 (IZLjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 transpose
		ARG 2 value
	METHOD glUniformMatrix4 (IZLjava/nio/FloatBuffer;)V
		ARG 0 location
		ARG 1 transpose
		ARG 2 value
	METHOD initGameThread (Z)V
		ARG 0 assertNotRenderThread
	METHOD initRenderer (IZ)V
		ARG 0 debugVerbosity
		ARG 1 debugSync
	METHOD limitDisplayFPS (I)V
		ARG 0 fps
	METHOD lineWidth (F)V
		ARG 0 width
	METHOD logicOp (Lnet/minecraft/class_4493$class_1030;)V
		ARG 0 op
	METHOD matrixMode (I)V
		ARG 0 mode
	METHOD multMatrix (Lnet/minecraft/class_1159;)V
		ARG 0 matrix
	METHOD normal3f (FFF)V
		ARG 0 nx
		ARG 1 ny
		ARG 2 nz
	METHOD ortho (DDDDDD)V
		ARG 0 l
		ARG 2 r
		ARG 4 b
		ARG 6 t
		ARG 8 n
		ARG 10 f
	METHOD pixelStore (II)V
		ARG 0 pname
		ARG 1 param
	METHOD polygonOffset (FF)V
		ARG 0 factor
		ARG 1 units
	METHOD readPixels (IIIIIILjava/nio/ByteBuffer;)V
		ARG 0 x
		ARG 1 y
		ARG 2 width
		ARG 3 height
		ARG 4 format
		ARG 5 type
		ARG 6 pixels
	METHOD recordRenderCall (Lnet/minecraft/class_4573;)V
		ARG 0 renderCall
	METHOD renderCrosshair (I)V
		ARG 0 size
	METHOD rotatef (FFFF)V
		ARG 0 angle
		ARG 1 x
		ARG 2 y
		ARG 3 z
	METHOD scaled (DDD)V
		ARG 0 x
		ARG 2 y
		ARG 4 z
	METHOD scalef (FFF)V
		ARG 0 x
		ARG 1 y
		ARG 2 z
	METHOD setErrorCallback (Lorg/lwjgl/glfw/GLFWErrorCallbackI;)V
		ARG 0 callback
	METHOD setupDefaultState (IIII)V
		ARG 0 x
		ARG 1 y
		ARG 2 width
		ARG 3 height
	METHOD setupOverlayColor (Ljava/util/function/IntSupplier;I)V
		ARG 0 texture
		ARG 1 size
	METHOD shadeModel (I)V
		ARG 0 mode
	METHOD stencilFunc (III)V
		ARG 0 func
		ARG 1 ref
		ARG 2 mask
	METHOD stencilOp (III)V
		ARG 0 sfail
		ARG 1 dpfail
		ARG 2 dppass
	METHOD texParameter (III)V
		ARG 0 target
		ARG 1 pname
		ARG 2 param
	METHOD translated (DDD)V
		ARG 0 x
		ARG 2 y
		ARG 4 z
	METHOD translatef (FFF)V
		ARG 0 x
		ARG 1 y
		ARG 2 z
	METHOD viewport (IIII)V
		ARG 0 x
		ARG 1 y
		ARG 2 width
		ARG 3 height
