CLASS ai net/minecraft/advancement/criterion/ConstructBeaconCriterion
	CLASS ai$a Handler
		FIELD a manager Lrb;
		FIELD b conditions Ljava/util/Set;
		METHOD a isEmpty ()Z
		METHOD a handle (Lbtj;)V
		METHOD a addCondition (Lx$a;)V
		METHOD b removeCondition (Lx$a;)V
	CLASS ai$b Conditions
		FIELD a level Lbi$d;
		METHOD a level (Lbi$d;)Lai$b;
		METHOD a matches (Lbtj;)Z
	FIELD a ID Lqs;
	FIELD b handlers Ljava/util/Map;
	METHOD a handle (Lvh;Lbtj;)V
		ARG 1 player
