CLASS dug net/minecraft/client/texture/TextureStitcher
	CLASS dug$a Holder
		FIELD a sprite Lduj;
		FIELD b width I
		FIELD c height I
		METHOD <init> (Lduj;I)V
			ARG 2 mipLevel
	CLASS dug$b Slot
		FIELD a x I
		FIELD b y I
		FIELD c width I
		FIELD d height I
		FIELD e subSlots Ljava/util/List;
		FIELD f texture Ldug$a;
		METHOD a getTexture ()Ldug$a;
		METHOD a tryFit (Ldug$a;)Z
		METHOD a addAllFilledSlots (Ljava/util/function/Consumer;)V
		METHOD b getX ()I
		METHOD c getY ()I
	FIELD a comparator Ljava/util/Comparator;
	FIELD b mipLevel I
	FIELD c holders Ljava/util/Set;
	FIELD d slots Ljava/util/List;
	FIELD e width I
	FIELD f height I
	FIELD g maxWidth I
	FIELD h maxHeight I
	METHOD <init> (III)V
		ARG 1 maxWidth
		ARG 2 maxHeight
	METHOD a getWidth ()I
	METHOD a tryFit (Ldug$a;)Z
	METHOD a add (Lduj;)V
	METHOD b getHeight ()I
	METHOD b applyMipLevel (II)I
		ARG 0 size
		ARG 1 mipLevel
	METHOD c stitch ()V
	METHOD d getStitchedSprites ()Ljava/util/List;
