CLASS dpj net/minecraft/client/render/entity/EntityRenderer
	FIELD a SHADOW_TEX Lqs;
	FIELD b renderManager Ldpi;
	METHOD a hasSecondPass ()Z
	METHOD a getTexture (Laii;)Lqs;
	METHOD a renderLabelIfPresent (Laii;DDD)V
		ARG 1 entity
		ARG 2 x
		ARG 4 y
		ARG 6 z
	METHOD a renderEntityOnFire (Laii;DDDF)V
		ARG 2 x
		ARG 4 y
	METHOD a render (Laii;DDDFF)V
		ARG 1 entity
		ARG 2 x
		ARG 4 y
		ARG 6 z
		ARG 8 yaw
		ARG 9 tickDelta
	METHOD a renderLabel (Laii;DDDLjava/lang/String;D)V
		ARG 2 x
		ARG 4 y
		ARG 6 z
		ARG 8 text
	METHOD a isVisible (Laii;Ldnm;DDD)Z
	METHOD a renderLabel (Laii;Ljava/lang/String;DDDI)V
		ARG 1 entity
		ARG 2 text
		ARG 3 x
		ARG 5 y
		ARG 7 z
		ARG 9 maxDistance
	METHOD a projectShadow (Lbvk;Lbhl;Lev;DDDLev;FFDDD)V
	METHOD a renderBox (Lcrs;DDD)V
	METHOD a bindTexture (Lqs;)V
	METHOD b getFontRenderer ()Lcwc;
	METHOD b hasLabel (Laii;)Z
		ARG 1 entity
	METHOD b renderSecondPass (Laii;DDDFF)V
	METHOD c getRenderManager ()Ldpi;
	METHOD c getOutlineColor (Laii;)I
	METHOD c postRender (Laii;DDDFF)V
	METHOD d bindEntityTexture (Laii;)Z
	METHOD d renderShadow (Laii;DDDFF)V
	METHOD e getWorld ()Lbhl;
	METHOD e applyLightmapCoordinates (Laii;)V
