CLASS bnx net/minecraft/block/DoorBlock
	FIELD a FACING Lbwf;
	FIELD b OPEN Lbwc;
	FIELD c HINGE Lbwi;
	FIELD d POWERED Lbwc;
	FIELD e HALF Lbwi;
	FIELD f NORTH_SHAPE Lcsr;
	FIELD g SOUTH_SHAPE Lcsr;
	FIELD h EAST_SHAPE Lcsr;
	FIELD i WEST_SHAPE Lcsr;
	METHOD <init> (Lbmm$c;)V
		ARG 1 settings
	METHOD a setOpen (Lbhi;Lev;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 open
	METHOD b getHinge (Lbaf;)Lbwg;
		ARG 1 ctx
	METHOD b playOpenCloseSound (Lbhi;Lev;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 open
	METHOD d getOpenSoundEventId ()I
	METHOD e getCloseSoundEventId ()I
