CLASS ckz net/minecraft/fluid/BaseFluid
	FIELD a FALLING Lbwc;
	FIELD b LEVEL Lbwk;
	FIELD f shapeCache Ljava/util/Map;
	METHOD a getFlowing (IZ)Lclb;
		ARG 1 level
		ARG 2 falling
	METHOD a getNextTickDelay (Lbhi;Lev;Lclb;Lclb;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 oldState
		ARG 4 newState
	METHOD a beforeBreakingBlock (Lbhj;Lev;Lbvk;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a flow (Lbhj;Lev;Lbvk;Lfa;Lclb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
		ARG 5 fluidState
	METHOD a (Lbhj;Lev;Lclb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a getUpdatedState (Lbhl;Lev;Lbvk;)Lclb;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a receivesFlow (Lfa;Lbgs;Lev;Lbvk;Lev;Lbvk;)Z
		ARG 1 face
		ARG 2 world
		ARG 3 pos
		ARG 4 state
		ARG 5 fromPos
		ARG 6 fromState
	METHOD a getStill (Z)Lclb;
		ARG 1 falling
	METHOD c getLevelDecreasePerBlock (Lbhl;)I
		ARG 1 world
	METHOD c isFluidAboveEqual (Lclb;Lbgs;Lev;)Z
		ARG 0 state
		ARG 1 view
		ARG 2 pos
	METHOD e getFlowing ()Lcla;
	METHOD f getStill ()Lcla;
	METHOD g isInfinite ()Z
