CLASS dle net/minecraft/client/render/block/BlockRenderManager
	FIELD a models Ldld;
	FIELD b renderer Ldlg;
	FIELD c dynamicRenderer Ldlc;
	FIELD d fluidRenderer Ldlf;
	FIELD e random Ljava/util/Random;
	METHOD <init> (Ldld;Lcvx;)V
		ARG 1 models
	METHOD a getModels ()Ldld;
	METHOD a getModel (Lbvk;)Ldvx;
		ARG 1 state
	METHOD a renderDynamic (Lbvk;F)V
		ARG 1 state
		ARG 2 delta
	METHOD a tesselateBlock (Lbvk;Lev;Lbgq;Lcul;Ljava/util/Random;)Z
	METHOD a tesselateDamage (Lbvk;Lev;Lduj;Lbgq;)V
		ARG 1 state
		ARG 2 pos
	METHOD a tesselateFluid (Lev;Lbgq;Lcul;Lclb;)Z
	METHOD b getModelRenderer ()Ldlg;
