CLASS aul net/minecraft/entity/mob/PatrolEntity
	CLASS aul$a PatrolGoal
		FIELD a actor Laul;
		FIELD b leaderSpeed D
		FIELD c fellowSpeed D
		METHOD <init> (Laul;DD)V
			ARG 1 actor
			ARG 2 leaderSpeed
			ARG 4 fellowSpeed
		METHOD g wander ()V
	FIELD b patrolTarget Lev;
	FIELD c patrolLeader Z
	FIELD d patrolling Z
	METHOD <init> (Laim;Lbhi;)V
		ARG 1 type
	METHOD dY canLead ()Z
	METHOD dZ getPatrolTarget ()Lev;
	METHOD ea hasPatrolTarget ()Z
	METHOD eb isPatrolLeader ()Z
	METHOD ed hasNoRaid ()Z
	METHOD ee setRandomPatrolTarget ()V
	METHOD ef isRaidCenterSet ()Z
	METHOD g setPatrolTarget (Lev;)V
		ARG 1 targetPos
	METHOD r setPatrolLeader (Z)V
		ARG 1 patrolLeader
