CLASS cla net/minecraft/fluid/Fluid
	FIELD a defaultState Lclb;
	FIELD c STATE_IDS Lfe;
	FIELD d stateFactory Lbvl;
	METHOD a getRenderLayer ()Lbgt;
	METHOD a getVelocity (Lbgs;Lev;Lclb;)Lcrx;
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a onScheduledTick (Lbhi;Lev;Lclb;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD a randomDisplayTick (Lbhi;Lev;Lclb;Ljava/util/Random;)V
	METHOD a getTickRate (Lbhl;)I
	METHOD a appendProperties (Lbvl$a;)V
	METHOD a matchesType (Lcla;)Z
	METHOD a toBlockState (Lclb;)Lbvk;
	METHOD a getHeight (Lclb;Lbgs;Lev;)F
	METHOD a matches (Lzb;)Z
	METHOD b getBucketItem ()Lbbw;
	METHOD b onRandomTick (Lbhi;Lev;Lclb;Ljava/util/Random;)V
	METHOD b isStill (Lclb;)Z
	METHOD b getShape (Lclb;Lbgs;Lev;)Lcsr;
	METHOD c isEmpty ()Z
	METHOD c getLevel (Lclb;)I
	METHOD d getBlastResistance ()F
	METHOD e setDefaultState (Lclb;)V
	METHOD h getStateFactory ()Lbvl;
	METHOD i getDefaultState ()Lclb;
	METHOD j getParticle ()Lgd;
	METHOD k hasRandomTicks ()Z
