CLASS blr net/minecraft/block/AnvilBlock
	FIELD a FACING Lbwf;
	FIELD b BASE_SHAPE Lcsr;
	FIELD c X_STEP_SHAPE Lcsr;
	FIELD d X_STEM_SHAPE Lcsr;
	FIELD e X_FACE_SHAPE Lcsr;
	FIELD f Z_STEP_SHAPE Lcsr;
	FIELD g Z_STEM_SHAPE Lcsr;
	FIELD h Z_FACE_SHAPE Lcsr;
	FIELD i X_AXIS_SHAPE Lcsr;
	FIELD j Z_AXIS_SHAPE Lcsr;
	FIELD k CONTAINER_NAME Ljw;
	METHOD <init> (Lbmm$c;)V
		ARG 1 settings
	METHOD a_ getLandingState (Lbvk;)Lbvk;
		ARG 0 fallingState
