CLASS dxa net/minecraft/client/sound/AmbientSoundLoops
	CLASS dxa$a MusicLoop
		FIELD o player Ldjx;
		METHOD <init> (Ldjx;Lyj;)V
			ARG 1 player
			ARG 2 soundEvent
	CLASS dxa$b Underwater
		FIELD o player Ldjx;
		FIELD p transitionTimer I
