CLASS dbj net/minecraft/client/gui/ingame/PlayerInventoryScreen
	FIELD l RECIPE_BUTTON_TEX Lqs;
	FIELD m mouseX F
	FIELD n mouseY F
	FIELD o recipeBook Ldcg;
	FIELD p isOpen Z
	FIELD q isNarrow Z
	FIELD r isMouseDown Z
	METHOD <init> (Lavy;)V
		ARG 1 player
	METHOD a drawEntity (IIIFFLair;)V
		ARG 5 entity
	METHOD mouseClicked (DDI)Z
		ARG 1 mouseX
		ARG 3 mouseY
		ARG 5 button
	METHOD mouseReleased (DDI)Z
		ARG 1 mouseX
		ARG 3 mouseY
		ARG 5 button
	METHOD render (IIF)V
		ARG 1 mouseX
		ARG 2 mouseY
		ARG 3 delta
