CLASS byx net/minecraft/world/gen/PillagerSpawner
	CLASS byx$a SpawnEntry
		FIELD b entityType Laim;
		METHOD <init> (Laim;I)V
			ARG 2 weight
	FIELD a SPAWN_ENTRIES Ljava/util/List;
	FIELD b ticksUntilNextSpawn I
	METHOD a spawnOneEntity (Lbhi;Lev;Ljava/util/Random;Z)V
		ARG 1 world
		ARG 2 pos
		ARG 3 random
	METHOD a spawn (Lvg;ZZ)I
		ARG 2 spawnMonsters
		ARG 3 spawnAnimals
