CLASS dex net/minecraft/client/render/entity/model/BipedEntityModel
	CLASS dex$a ArmPose
	FIELD f head Ldhd;
	FIELD g headwear Ldhd;
	FIELD h body Ldhd;
	FIELD i rightArm Ldhd;
	FIELD j leftArm Ldhd;
	FIELD k rightLeg Ldhd;
	FIELD l leftLeg Ldhd;
	FIELD m leftArmPose Ldex$a;
	FIELD n rightArmPose Ldex$a;
	FIELD o isSneaking Z
	METHOD <init> (FFII)V
		ARG 1 scale
		ARG 3 textureWidth
	METHOD a getArm (Laiq;)Ldhd;
	METHOD a getPreferedHand (Lair;)Laiq;
	METHOD a setAttributes (Ldex;)V
	METHOD b_ setVisible (Z)V
		ARG 1 visible
