CLASS dtg net/minecraft/client/render/entity/feature/FeatureRenderer
	FIELD a context Ldqz;
	METHOD <init> (Ldqz;)V
		ARG 1 context
	METHOD a hasHurtOverlay ()Z
	METHOD a applyLightmapCoordinates (Laii;)V
	METHOD a render (Laii;FFFFFFF)V
		ARG 1 entity
	METHOD a bindTexture (Lqs;)V
	METHOD c getModel ()Ldep;
