CLASS bng net/minecraft/block/ComparatorBlock
	FIELD a MODE Lbwi;
	METHOD <init> (Lbmm$c;)V
		ARG 1 settings
	METHOD a getAttachedItemFrame (Lbhi;Lfa;Lev;)Latf;
		ARG 1 world
		ARG 2 facing
		ARG 3 pos
	METHOD e calculateOutputSignal (Lbhi;Lev;Lbvk;)I
		ARG 1 world
		ARG 2 pos
		ARG 3 state
	METHOD f update (Lbhi;Lev;Lbvk;)V
		ARG 1 world
		ARG 2 pos
		ARG 3 state
