CLASS axz net/minecraft/item/FoodItemSetting
	CLASS axz$a Builder
		FIELD a hunger I
		FIELD b saturationModifier F
		FIELD c wolfFood Z
		FIELD d alwaysEdible Z
		FIELD e eatenFast Z
		FIELD f statusEffectChances Ljava/util/List;
		METHOD a wolfFood ()Laxz$a;
		METHOD a saturationModifier (F)Laxz$a;
			ARG 1 amount
		METHOD a hunger (I)Laxz$a;
			ARG 1 amount
		METHOD a statusEffect (Laic;F)Laxz$a;
			ARG 2 chance
		METHOD b alwaysEdible ()Laxz$a;
		METHOD c eatenFast ()Laxz$a;
		METHOD d build ()Laxz;
	FIELD a hunger I
	FIELD b saturationModifier F
	FIELD c wolfFood Z
	FIELD d alwaysEdible Z
	FIELD e eatenFast Z
	FIELD f statusEffectChances Ljava/util/List;
	METHOD <init> (IFZZZLjava/util/List;)V
		ARG 1 hunger
		ARG 2 saturationModifier
		ARG 3 isWolfFood
		ARG 4 isAlwaysEdible
		ARG 5 isEatenFaster
		ARG 6 statusEffects
	METHOD a getHunger ()I
	METHOD b getSaturationModifier ()F
	METHOD c isWolfFood ()Z
	METHOD d isAlwaysEdible ()Z
	METHOD e isEatenFast ()Z
	METHOD f getStatusEffectChances ()Ljava/util/List;
