yarn/mappings/net/minecraft/fluid/Fluid.mapping

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CLASS cdy net/minecraft/fluid/Fluid
FIELD a defaultState Lcdz;
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FIELD c STATE_IDS Lfc;
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FIELD d stateFactory Lbon;
METHOD a getRenderLayer ()Lbaf;
METHOD a appendProperties (Lbon$a;)V
METHOD a matchesType (Lcdy;)Z
METHOD a matches (Lxy;)Z
METHOD b getBucketItem ()Lavp;
METHOD b onRandomTick (Lbas;Let;Lcdz;Ljava/util/Random;)V
METHOD b toBlockState (Lcdz;)Lbom;
METHOD c isEmpty ()Z
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METHOD c isStill (Lcdz;)Z
METHOD d getBlastResistance ()F
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METHOD f setDefaultState (Lcdz;)V
METHOD h getStateFactory ()Lbon;
METHOD i getDefaultState ()Lcdz;
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METHOD j getParticle ()Lft;
METHOD k hasRandomTicks ()Z