yarn/mappings/net/minecraft/client/gui/menu/GuiRealms.mapping

90 lines
2.0 KiB
Plaintext
Raw Normal View History

2016-10-18 11:31:59 -04:00
CLASS bfl net/minecraft/client/gui/menu/GuiRealms
2016-09-14 06:00:19 -04:00
FIELD a realmsScreen Lnet/minecraft/realms/RealmsScreen;
METHOD <init> (Lnet/minecraft/realms/RealmsScreen;)V
ARG 0 realmsScreen
METHOD a getRealmsScreen ()Lnet/minecraft/realms/RealmsScreen;
METHOD a onKeyPressed (CI)V
2016-09-12 09:16:04 -04:00
ARG 0 keyChar
ARG 1 keyCode
METHOD a draw (IIF)V
2016-09-12 09:16:04 -04:00
ARG 0 mouseX
ARG 1 mouseY
ARG 2 delta
METHOD a onMousePressed (III)V
2016-09-12 09:16:04 -04:00
ARG 0 mouseX
ARG 1 mouseY
ARG 2 mouseButton
METHOD a drawGradientRect (IIIIII)V
2016-09-12 09:16:04 -04:00
ARG 0 top
ARG 1 left
ARG 2 right
ARG 3 bottom
ARG 4 color1
ARG 5 color2
METHOD a onMouseDragged (IIIJ)V
ARG 0 mouseX
ARG 1 mouseY
ARG 2 mouseButton
ARG 3 heldTime
2016-10-18 11:31:59 -04:00
METHOD a drawStackTooltip (Laes;II)V
ARG 0 stack
ARG 1 x
ARG 2 y
METHOD a onWidgetPressed (Lbel;)V
ARG 0 widget
METHOD a wrapStringToList (Ljava/lang/String;I)Ljava/util/List;
METHOD a drawTooltip (Ljava/lang/String;II)V
2016-09-12 09:16:04 -04:00
ARG 0 text
ARG 1 x
ARG 2 y
METHOD a drawStringCentered (Ljava/lang/String;III)V
ARG 0 text
ARG 1 x
ARG 2 y
ARG 3 color
METHOD a drawString (Ljava/lang/String;IIIZ)V
ARG 0 text
ARG 1 x
ARG 2 y
ARG 3 color
ARG 4 shadow
METHOD a drawTooltip (Ljava/util/List;II)V
2016-09-12 09:16:04 -04:00
ARG 0 text
ARG 1 x
ARG 2 y
METHOD a addButton (Lnet/minecraft/realms/RealmsButton;)V
ARG 0 button
METHOD a handle (ZI)V
2016-09-12 09:16:04 -04:00
ARG 0 result
2016-09-18 10:43:16 -04:00
ARG 1 callbackId
METHOD b init ()V
METHOD b onMouseReleased (III)V
ARG 0 mouseX
ARG 1 mouseY
ARG 2 mouseButton
METHOD b drawTexturedRect (IIIIII)V
2016-09-12 09:16:04 -04:00
ARG 0 x
ARG 1 y
Misc mappings (#131) * Misc mappings * Misc random mappings (#120) * Misc random mappings * Minor changes & move WorldServerChild to sortme * username -> userName * Rename some Gui related methods & more lastPressedWidget mouseDragged => onMouseDragged handleMouseClick => onMousePressed handleTouchEvent => onMouseReleased handleKeyPress => onKeyPressed handleButtonPressed => onWidgetPressed WidgetButton.released => onReleased * Add some mappings for mob pathfinding (#127) * Add some mappings for mob pathfinding * Fixes for review * Fixes for review * Several mappings (#129) * Mapped a bunch of loot stuff. * Mapped some random stuff. * Mapped some debug renderers. * Mapped a few misc things. * element -> json * Map / rename PlayerFormatUpgrader * Fix StatManager, map StatManagerServer and such updateStatState => set increaseState => increase getValue => get EntityPlayer.getStatManager => getStats * Fix LootTable related mappings serialze => serialize Serializer => DeSerializer LootTableContext: * TARGET => Target * source => damageSource * setX(x) => setX(value) * Random block stuff * Random world stuff * Add some mappings for block rendering (#133) * Add some mappings for block rendering * Fixes some things * Make getAoBrightness to getAmbientOcclusionBrightness * Fix merge conflicts * Fix a few minor things VertexBuffer.putColorRGB => putColor BlockRenderer hashcode parameter => variationSeed Revert to IBlockView.getCombinedLight * BIomes, biome generation (#132) * BIomes, biome generation * Misc random mappings (#120) * Misc random mappings * Minor changes & move WorldServerChild to sortme * username -> userName * Rename some Gui related methods & more lastPressedWidget mouseDragged => onMouseDragged handleMouseClick => onMousePressed handleTouchEvent => onMouseReleased handleKeyPress => onKeyPressed handleButtonPressed => onWidgetPressed WidgetButton.released => onReleased * Add some mappings for mob pathfinding (#127) * Add some mappings for mob pathfinding * Fixes for review * Fixes for review * Several mappings (#129) * Mapped a bunch of loot stuff. * Mapped some random stuff. * Mapped some debug renderers. * Mapped a few misc things. * element -> json * Map / rename PlayerFormatUpgrader * Fix StatManager, map StatManagerServer and such updateStatState => set increaseState => increase getValue => get EntityPlayer.getStatManager => getStats * Fix LootTable related mappings serialze => serialize Serializer => DeSerializer LootTableContext: * TARGET => Target * source => damageSource * setX(x) => setX(value) * Random block stuff * Random world stuff * Add some mappings for block rendering (#133) * Add some mappings for block rendering * Fixes some things * Make getAoBrightness to getAmbientOcclusionBrightness * Fix merge conflicts * Fix a few minor things VertexBuffer.putColorRGB => putColor BlockRenderer hashcode parameter => variationSeed Revert to IBlockView.getCombinedLight * Fix a few things * Remove Vector3f (fixes Enigma mapping conflict) * Map WidgetLockButton * Fix gameMode setters to use "value"
2016-10-17 13:39:56 -04:00
ARG 2 u
ARG 3 v
ARG 4 width
ARG 5 height
METHOD b drawString (Ljava/lang/String;III)V
ARG 0 text
ARG 1 x
ARG 2 y
ARG 3 color
METHOD b removeButton (Lnet/minecraft/realms/RealmsButton;)V
ARG 0 button
METHOD c drawBackground ()V
METHOD c getStringWidth (Ljava/lang/String;)I
ARG 0 str
METHOD d_ drawBackground (I)V
2016-09-12 09:16:04 -04:00
ARG 0 id
METHOD e update ()V
METHOD i clearWidgets ()V
METHOD j getButtons ()Ljava/util/List;
METHOD k handleMouseEvent ()V
METHOD l handleKeyboardEvent ()V
METHOD m onClosed ()V