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CLASS cfc net/minecraft/fluid/Fluid
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FIELD a defaultState Lcfd;
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FIELD c STATE_IDS Lfc;
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FIELD d stateFactory Lbpn;
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METHOD a getRenderLayer ()Lbbc;
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METHOD a appendProperties (Lbpn$a;)V
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METHOD a matchesType (Lcfc;)Z
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METHOD a matches (Lye;)Z
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METHOD b getBucketItem ()Lawj;
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METHOD b onRandomTick (Lbbp;Let;Lcfd;Ljava/util/Random;)V
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METHOD b toBlockState (Lcfd;)Lbpm;
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METHOD c isEmpty ()Z
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METHOD c isStill (Lcfd;)Z
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METHOD d getBlastResistance ()F
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METHOD f setDefaultState (Lcfd;)V
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METHOD h getStateFactory ()Lbpn;
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METHOD i getDefaultState ()Lcfd;
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METHOD j getParticle ()Lft;
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METHOD k hasRandomTicks ()Z
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