CLASS ccz net/minecraft/fluid/FluidWater
CLASS ccz$a Flowing
CLASS ccz$b Still
METHOD a getRenderLayer ()Lazr;
METHOD a matchesType (Lccr;)Z
METHOD b getBucketItem ()Lava;
METHOD b toBlockState (Lccs;)Lbnz;
METHOD e getFlowing ()Lccr;
METHOD f getStill ()Lccr;