yarn/mappings/net/minecraft/fluid/FlowableFluid.mapping

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CLASS net/minecraft/class_3609 net/minecraft/fluid/FlowableFluid
COMMENT Represents a fluid which can flow.
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FIELD field_15900 LEVEL Lnet/minecraft/class_2758;
FIELD field_15902 FALLING Lnet/minecraft/class_2746;
FIELD field_17587 shapeCache Ljava/util/Map;
Some Fluid Mappings (#1000) * Fluid#method_20784(class_3610) -> getHeight * FluidState#method_20785() -> getHeight * BaseFluid#method_15741(class_3610) -> getLevel * BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state * BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow * BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos * FluidState#method_15756(2) -> isSeeableFromASide * FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient * BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState * FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient * BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState * BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection * BaseFluid#canFlow(8)[0 = <placeholder>] -> view * BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo * BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState * BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix * BaseFluid#tryFlow(3)[1 = worldfix] -> world * BaseFluid#tryFlow(3)[2 = pos] -> fluidPos * BaseFluid#getLevel(1)[0 = state] -> stateFix * BaseFluid#getLevel(1)[0 = stateFix] -> state * BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix * BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix * BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix * BaseFluid#canFlow(8)[4 = flowTo] -> directionFix * BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix * BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view * BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view * FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide * Update FluidState.mapping Co-authored-by: Fudge <natan.lifsiz@gmail.com>
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METHOD method_15725 tryFlow (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_3610;)V
ARG 1 world
Some Fluid Mappings (#1000) * Fluid#method_20784(class_3610) -> getHeight * FluidState#method_20785() -> getHeight * BaseFluid#method_15741(class_3610) -> getLevel * BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state * BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow * BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos * FluidState#method_15756(2) -> isSeeableFromASide * FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient * BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState * FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient * BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState * BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection * BaseFluid#canFlow(8)[0 = <placeholder>] -> view * BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo * BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState * BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix * BaseFluid#tryFlow(3)[1 = worldfix] -> world * BaseFluid#tryFlow(3)[2 = pos] -> fluidPos * BaseFluid#getLevel(1)[0 = state] -> stateFix * BaseFluid#getLevel(1)[0 = stateFix] -> state * BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix * BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix * BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix * BaseFluid#canFlow(8)[4 = flowTo] -> directionFix * BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix * BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view * BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view * FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide * Update FluidState.mapping Co-authored-by: Fudge <natan.lifsiz@gmail.com>
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ARG 2 fluidPos
ARG 3 state
METHOD method_15726 getSpread (Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Ljava/util/Map;
ARG 1 world
ARG 2 pos
ARG 3 state
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METHOD method_15727 getUpdatedState (Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Lnet/minecraft/class_3610;
ARG 1 world
ARG 2 pos
ARG 3 state
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METHOD method_15728 getFlowing (IZ)Lnet/minecraft/class_3610;
ARG 1 level
ARG 2 falling
METHOD method_15729 getStill (Z)Lnet/minecraft/class_3610;
ARG 1 falling
METHOD method_15730 beforeBreakingBlock (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
ARG 1 world
ARG 2 pos
ARG 3 state
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METHOD method_15732 receivesFlow (Lnet/minecraft/class_2350;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Z
ARG 1 face
ARG 2 world
ARG 3 pos
ARG 4 state
ARG 5 fromPos
ARG 6 fromState
METHOD method_15733 getFlowSpeed (Lnet/minecraft/class_4538;)I
ARG 1 world
METHOD method_15736 (Lnet/minecraft/class_1922;Lnet/minecraft/class_3611;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;)Z
ARG 1 world
ARG 2 fluid
ARG 3 pos
ARG 4 state
ARG 5 fromPos
ARG 6 fromState
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METHOD method_15737 isInfinite ()Z
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METHOD method_15738 canFlow (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_3610;Lnet/minecraft/class_3611;)Z
ARG 1 world
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ARG 2 fluidPos
ARG 3 fluidBlockState
ARG 4 flowDirection
ARG 5 flowTo
ARG 6 flowToBlockState
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ARG 7 fluidState
ARG 8 fluid
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METHOD method_15739 getLevelDecreasePerBlock (Lnet/minecraft/class_4538;)I
ARG 1 world
METHOD method_15740 (Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)I
ARG 1 world
ARG 2 pos
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METHOD method_15741 getBlockStateLevel (Lnet/minecraft/class_3610;)I
ARG 0 state
METHOD method_15742 (Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;ILnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lit/unimi/dsi/fastutil/shorts/Short2ObjectMap;Lit/unimi/dsi/fastutil/shorts/Short2BooleanMap;)I
ARG 1 world
METHOD method_15744 (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_3610;Lnet/minecraft/class_2680;)V
ARG 1 world
ARG 2 pos
ARG 3 fluidState
ARG 4 blockState
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METHOD method_15745 flow (Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_3610;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 direction
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ARG 5 fluidState
METHOD method_15746 canFlowThrough (Lnet/minecraft/class_1922;Lnet/minecraft/class_3611;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_3610;)Z
ARG 1 world
ARG 2 fluid
ARG 3 pos
ARG 4 state
ARG 5 face
ARG 6 fromPos
ARG 7 fromState
ARG 8 fluidState
METHOD method_15748 (Lnet/minecraft/class_3610;)Z
ARG 1 state
METHOD method_15749 (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2350;)Z
ARG 1 world
ARG 2 pos
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METHOD method_15750 getFlowing ()Lnet/minecraft/class_3611;
METHOD method_15751 getStill ()Lnet/minecraft/class_3611;
METHOD method_15752 isMatchingAndStill (Lnet/minecraft/class_3610;)Z
ARG 1 state
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METHOD method_15753 getNextTickDelay (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Lnet/minecraft/class_3610;Lnet/minecraft/class_3610;)I
ARG 1 world
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ARG 2 pos
ARG 3 oldState
ARG 4 newState
METHOD method_15754 canFill (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_2680;Lnet/minecraft/class_3611;)Z
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 fluid
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METHOD method_17774 isFluidAboveEqual (Lnet/minecraft/class_3610;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
ARG 0 state
ARG 1 world
ARG 2 pos