yarn/mappings/net/minecraft/fluid/FluidState.mapping

48 lines
1.9 KiB
Plaintext
Raw Normal View History

2019-06-28 17:55:20 -04:00
CLASS net/minecraft/class_3610 net/minecraft/fluid/FluidState
2020-06-07 11:01:40 -04:00
FIELD field_25018 CODEC Lcom/mojang/serialization/Codec;
METHOD <init> (Lnet/minecraft/class_3611;Lcom/google/common/collect/ImmutableMap;Lcom/mojang/serialization/MapCodec;)V
ARG 1 fluid
ARG 2 propertiesMap
2021-01-31 07:37:36 -05:00
ARG 3 codec
2019-11-09 14:07:05 -05:00
METHOD method_15756 (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Z
ARG 1 world
2019-11-09 14:07:05 -05:00
ARG 2 pos
2019-06-28 17:55:20 -04:00
METHOD method_15757 onRandomTick (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Ljava/util/Random;)V
2019-11-09 14:07:05 -05:00
ARG 1 world
ARG 2 pos
ARG 3 random
2019-06-28 17:55:20 -04:00
METHOD method_15758 getVelocity (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_243;
ARG 1 world
ARG 2 pos
METHOD method_15759 getBlockState ()Lnet/minecraft/class_2680;
METHOD method_15760 getBlastResistance ()F
METHOD method_15761 getLevel ()I
METHOD method_15763 getHeight (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)F
ARG 1 world
ARG 2 pos
METHOD method_15764 canBeReplacedWith (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3611;Lnet/minecraft/class_2350;)Z
ARG 1 world
ARG 2 pos
ARG 3 fluid
ARG 4 direction
2019-06-28 17:55:20 -04:00
METHOD method_15766 getParticle ()Lnet/minecraft/class_2394;
METHOD method_15767 isIn (Lnet/minecraft/class_3494;)Z
ARG 1 tag
2019-06-28 17:55:20 -04:00
METHOD method_15768 randomDisplayTick (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;Ljava/util/Random;)V
2019-11-09 14:07:05 -05:00
ARG 1 world
ARG 2 pos
ARG 3 random
2019-06-28 17:55:20 -04:00
METHOD method_15769 isEmpty ()Z
METHOD method_15770 onScheduledTick (Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)V
2019-11-09 14:07:05 -05:00
ARG 1 world
ARG 2 pos
2019-06-28 17:55:20 -04:00
METHOD method_15771 isStill ()Z
METHOD method_15772 getFluid ()Lnet/minecraft/class_3611;
METHOD method_15773 hasRandomTicks ()Z
METHOD method_17776 getShape (Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Lnet/minecraft/class_265;
ARG 1 world
ARG 2 pos
Some Fluid Mappings (#1000) * Fluid#method_20784(class_3610) -> getHeight * FluidState#method_20785() -> getHeight * BaseFluid#method_15741(class_3610) -> getLevel * BaseFluid#getLevel(class_3610)[0 = <placeholder>] -> state * BaseFluid#method_15738(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611) -> canFlow * BaseFluid#method_15725(class_1936 ,class_2338 ,class_3610) -> tryFlow * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = world] -> flowTo * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = <placeholder>] -> flowTo * BaseFluid#tryFlow(class_1936 ,class_2338 ,class_3610)[1 = flowTo] -> waterPos * BaseFluid#canFlow(class_1922 ,class_2338 ,class_2680 ,class_2350 ,class_2338 ,class_2680 ,class_3610 ,class_3611)[1 = flowTo] -> waterPos * FluidState#method_15756(2) -> isSeeableFromASide * FluidState#isSeeableFromASide(2) -> isSeeableFromASideClient * BaseFluid#canFlow(8)[2 = <placeholder>] -> waterBlockState * FluidState#isSeeableFromASideClient(2) -> isVisibleFromASideClient * BaseFluid#canFlow(8)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[2 = waterBlockState] -> fluidBlockState * BaseFluid#tryFlow(3)[1 = waterPos] -> fluidPos * BaseFluid#canFlow(8)[3 = <placeholder>] -> flowDirection * BaseFluid#canFlow(8)[0 = <placeholder>] -> view * BaseFluid#canFlow(8)[4 = <placeholder>] -> flowTo * BaseFluid#canFlow(8)[5 = <placeholder>] -> flowToBlockState * BaseFluid#tryFlow(3)[1 = fluidPos] -> worldfix * BaseFluid#tryFlow(3)[1 = worldfix] -> world * BaseFluid#tryFlow(3)[2 = pos] -> fluidPos * BaseFluid#getLevel(1)[0 = state] -> stateFix * BaseFluid#getLevel(1)[0 = stateFix] -> state * BaseFluid#canFlow(8)[1 = fluidPos] -> blockViewFix * BaseFluid#canFlow(8)[2 = fluidBlockState] -> blockPosFix * BaseFluid#canFlow(8)[3 = flowDirection] -> blockStateFix * BaseFluid#canFlow(8)[4 = flowTo] -> directionFix * BaseFluid#canFlow(8)[5 = flowToBlockState] -> blockPos2Fix * BaseFluid#getUpdatedState(3)[1 = <unnamed>] -> view * BaseFluid#getLevelDecreasePerBlock(1)[1 = <unnamed>] -> view * FluidState#isVisibleFromASideClient(2) -> isVisibleFromASide * Update FluidState.mapping Co-authored-by: Fudge <natan.lifsiz@gmail.com>
2019-12-30 17:16:03 -05:00
METHOD method_20785 getHeight ()F
METHOD method_33659 isEqualAndStill (Lnet/minecraft/class_3611;)Z
ARG 1 fluid