yarn/mappings/net/minecraft/entity/ai/control/MoveControl.mapping

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CLASS ame net/minecraft/entity/ai/control/MoveControl
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CLASS a State
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FIELD a entity Laiv;
FIELD b targetX D
FIELD c targetY D
FIELD d targetZ D
FIELD e speed D
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FIELD h state Lame$a;
METHOD <init> (Laiv;)V
ARG 1 entity
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METHOD a tick ()V
METHOD a moveTo (DDDD)V
ARG 1 x
ARG 3 y
ARG 5 z
ARG 7 speed
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METHOD a changeAngle (FFF)F
ARG 1 from
ARG 2 to
ARG 3 max
METHOD b isMoving ()Z
METHOD c getSpeed ()D
METHOD d getTargetX ()D
METHOD e getTargetY ()D
METHOD f getTargetZ ()D