yarn/mappings/net/minecraft/advancement/criterion/TriggerInventoryChanged.map...

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CLASS au net/minecraft/advancement/criterion/TriggerInventoryChanged
CLASS au$a Handler
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FIELD a manager Lqe;
FIELD b conditions Ljava/util/Set;
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METHOD <init> (Lqe;)V
ARG 0 manager
METHOD a isEmpty ()Z
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METHOD a handle (Lapq;)V
ARG 0 inv
METHOD a addCondition (Ls$a;)V
ARG 0 condition
METHOD b removeCondition (Ls$a;)V
ARG 0 condition
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CLASS au$b Conditions
FIELD a occupied Lbc$d;
FIELD b full Lbc$d;
FIELD c empty Lbc$d;
FIELD d items [Law;
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METHOD a matches (Lapq;)Z
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METHOD a items ([Law;)Lau$b;
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METHOD a items ([Lazs;)Lau$b;
FIELD a ID Lpu;
FIELD b handlers Ljava/util/Map;
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METHOD a getId ()Lpu;
METHOD a deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lt;
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ARG 1 obj
ARG 2 context
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METHOD a removePlayer (Lqe;)V
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ARG 1 manager
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METHOD a addCondition (Lqe;Ls$a;)V
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ARG 1 manager
ARG 2 condition
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METHOD a handle (Luc;Lapq;)V
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ARG 1 player
ARG 2 inv
METHOD b deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lau$b;
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ARG 1 obj
ARG 2 context
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METHOD b removeCondition (Lqe;Ls$a;)V
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ARG 1 manager
ARG 2 condition