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CLASS aqg net/minecraft/village/ZombieSiegeManager
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CLASS aqg$a State
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FIELD a world Lvg;
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FIELD b spawned Z
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FIELD c state Laqg$a;
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FIELD d remaining I
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FIELD e countdown I
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FIELD f startX I
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FIELD g startY I
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FIELD h startZ I
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METHOD a tick ()V
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METHOD a getSpawnVector (Lev;)Lcry;
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METHOD b spawn ()Z
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METHOD c trySpawnZombie ()V
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