CLASS bdf net/minecraft/block/BlockSkullBase
FIELD a type Lbii$a;
METHOD a createBlockEntity (Layn;)Lbkf;
METHOD a isFullBoundsCubeForConnection (Lblz;)Z
ARG 0 state
METHOD b getSkullType ()Lbii$a;
METHOD b hasBlockEntityBreakingRender (Lblz;)Z