CLASS atj net/minecraft/entity/mob/AbstractSkeletonEntity
FIELD b bowAttackGoal Lann;
FIELD c meleeAttackGoal Lamx;
METHOD <init> (Laie;Lbgx;)V
ARG 1 type
METHOD b createArrowProjectile (Lbbr;F)Lavs;
ARG 1 arrow
METHOD dS updateAttackType ()V
METHOD l getStepSound ()Lyi;