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CLASS ai net/minecraft/advancement/criterion/ConstructBeaconCriterion
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CLASS ai$a Handler
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FIELD a manager Lra;
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FIELD b conditions Ljava/util/Set;
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METHOD a isEmpty ()Z
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METHOD a handle (Lbsx;)V
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METHOD a addCondition (Lx$a;)V
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METHOD b removeCondition (Lx$a;)V
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CLASS ai$b Conditions
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FIELD a level Lbi$d;
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METHOD a level (Lbi$d;)Lai$b;
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METHOD a matches (Lbsx;)Z
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FIELD a ID Lqr;
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FIELD b handlers Ljava/util/Map;
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METHOD a handle (Lvf;Lbsx;)V
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ARG 1 player
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