yarn/mappings/net/minecraft/entity/player/PlayerEntity.mapping

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CLASS aqf net/minecraft/entity/player/PlayerEntity
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CLASS aqf$a SleepResult
FIELD a SUCCESS Laqf$a;
FIELD b INVALID_WORLD Laqf$a;
FIELD c WRONG_TIME Laqf$a;
FIELD d TOO_FAR_AWAY Laqf$a;
FIELD e INVALID_ATTEMPT Laqf$a;
FIELD f NOT_SAFE Laqf$a;
CLASS aqf$b ChatVisibility
FIELD a FULL Laqf$b;
FIELD b COMMANDS Laqf$b;
FIELD c HIDDEN Laqf$b;
FIELD e id I
FIELD f key Ljava/lang/String;
METHOD a getId ()I
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METHOD a byId (I)Laqf$b;
METHOD b getTranslationKey ()Ljava/lang/String;
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FIELD a ABSORPTION_AMOUNT Lpm;
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FIELD bA enderChestInventory Lasv;
FIELD bB containerPlayer Larx;
FIELD bC container Larx;
FIELD bD hungerManager Larv;
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FIELD b SCORE Lpm;
FIELD bO sleeping Z
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FIELD bP sleepingPos Les;
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FIELD bT abilities Laqd;
FIELD bU experience I
FIELD bV experienceLevel I
FIELD bW experienceBarProgress F
FIELD bX enchantmentTableSeed I
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FIELD bZ fishHook Laob;
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FIELD bv SKIN_CUSTOMIZATION Lpm;
FIELD bw MAIN_HAND Lpm;
FIELD by SHOULDER_ENTITY_RIGHT Lpm;
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FIELD bz inventory Laqe;
FIELD cE renderOffsetY F
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FIELD c sleepTimer I
FIELD cb gameProfile Lcom/mojang/authlib/GameProfile;
FIELD cc reducedDebugInfo Z
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FIELD ce itemCooldownManager Lavj;
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FIELD e spawnPosition Les;
FIELD f spawnForced Z
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METHOD Q getDisplayedName ()Liz;
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METHOD R_ getName ()Liz;
METHOD V_ update ()V
METHOD W_ stopRiding ()V
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METHOD X invalidate ()V
METHOD Z getMaxPortalTime ()I
METHOD a addExhaustion (F)V
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METHOD a openInventory (Laer;)V
METHOD a openContainer (Laey;)V
METHOD a canUnlock (Lafc;)Z
METHOD a onDeath (Lafn;)V
METHOD a damage (Lafn;F)Z
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ARG 1 source
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METHOD a copyEntityData (Lage;)V
METHOD a interact (Lage;Laex;)Laez;
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ARG 1 entity
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METHOD a setEquippedStack (Lagj;Lavn;)V
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ARG 1 slot
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METHOD a setMainHand (Lagm;)V
METHOD a openHorseInventory (Lamj;Laer;)V
METHOD a spawnEntityItem (Laoh;)Lavn;
METHOD a shouldDamagePlayer (Laqf;)Z
METHOD a isSkinOverlayVisible (Laqg;)Z
METHOD a openBookEditor (Lavn;Laex;)V
METHOD a dropItem (Lavn;Z)Laoh;
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ARG 1 stack
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METHOD a dropItem (Lavn;ZZ)Laoh;
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ARG 1 stack
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METHOD a openVillagerGui (Lazq;)V
METHOD a openCommandBlockMinecart (Lazu;)V
METHOD a setGameMode (Lbaj;)V
METHOD a openCommandBlock (Lbmo;)V
METHOD a openSignEditor (Lbng;)V
METHOD a openStructureBlock (Lbnk;)V
METHOD a getUuidFromProfile (Lcom/mojang/authlib/GameProfile;)Ljava/util/UUID;
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ARG 0 profile
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METHOD a trySleep (Les;)Laqf$a;
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METHOD a isWithinSleepingRange (Les;Lex;)Z
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ARG 1 sleepPos
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METHOD a canPlaceBlock (Les;Lex;Lavn;)Z
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ARG 1 pos
ARG 2 side
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METHOD a deserializeCustomData (Lho;)V
METHOD a addChatMessage (Liz;Z)V
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ARG 1 message
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METHOD a playSoundAtEntity (Lxc;FF)V
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ARG 1 sound
ARG 2 volume
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METHOD a resetStat (Lxj;)V
METHOD a incrementStat (Lxj;I)V
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ARG 1 stat
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METHOD a dropSelectedItem (Z)Laoh;
METHOD aI isInsideWall ()Z
METHOD aK getHeightOffset ()D
METHOD aS getDefaultPortalCooldown ()I
METHOD aU getItemsHand ()Ljava/lang/Iterable;
METHOD aV getItemsArmor ()Ljava/lang/Iterable;
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METHOD af getSoundSwim ()Lxc;
METHOD ag getSoundSplash ()Lxc;
METHOD aw onSwimmingStart ()V
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METHOD b getEquippedStack (Lagj;)Lavn;
METHOD b getBlockBreakingSpeed (Lboh;)F
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METHOD b setPlayerSpawn (Les;Z)V
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ARG 1 pos
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METHOD b serializeCustomData (Lho;)V
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METHOD b incrementStat (Lxj;)V
METHOD bB shouldRenderName ()Z
METHOD bH getEyeHeight ()F
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METHOD bX getSoundCategory ()Lxe;
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METHOD bd isSwimming ()Z
METHOD bj stickInWeb ()V
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METHOD bx getEntityName ()Ljava/lang/String;
METHOD by canFly ()Z
METHOD c handleFallDamage (FF)V
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ARG 1 fallDistance
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METHOD c isUsingEffectiveTool (Lboh;)Z
METHOD c getOfflinePlayerUuid (Ljava/lang/String;)Ljava/util/UUID;
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ARG 0 nickname
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METHOD cQ isSleeping ()Z
METHOD cV getAbsorptionAmount ()F
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METHOD cX getMainHand ()Lagm;
METHOD cb initAttributes ()V
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METHOD cw getSoundDeath ()Lxc;
METHOD d addExperience (I)V
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METHOD d applyDamage (Lafn;F)V
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ARG 1 damageSource
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METHOD dB getHungerManager ()Larv;
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METHOD dC canFoodHeal ()Z
METHOD dD canModifyWorld ()Z
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METHOD dE getEnderChestInventory ()Lasv;
METHOD dG getScoreboard ()Lclg;
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METHOD dI getReducedDebugInfo ()Z
METHOD dJ getShoulderEntityLeft ()Lho;
METHOD dK getShoulderEntityRight ()Lho;
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METHOD dN getItemCooldownManager ()Lavj;
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METHOD dO getLuck ()F
METHOD dn getScore ()I
METHOD dt getGameProfile ()Lcom/mojang/authlib/GameProfile;
METHOD dw getSleepTimer ()I
METHOD dx getSpawnPosition ()Les;
METHOD dy isSpawnForced ()Z
METHOD dz getEnchantmentTableSeed ()I
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METHOD e getSoundHurt (Lafn;)Lxc;
METHOD e canSeePlayer (Laqf;)Z
METHOD f attack (Lage;)V
METHOD g createCooldownManager ()Lavj;
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METHOD h setShoulderEntityLeft (Lho;)V
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METHOD i pushAwayFrom (Lage;)V
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METHOD i setShoulderEntityRight (Lho;)V
METHOD k updateMovement ()V
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METHOD m getSoundFall (I)Lxc;
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METHOD n initAi ()V
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METHOD p isShotFromCrossbow ()Z
METHOD p setScore (I)V
METHOD q setAbsorptionAmount (F)V
METHOD q addScore (I)V
METHOD q canConsume (Z)Z
METHOD r setReducedDebugInfo (Z)V
METHOD t isSpectator ()Z
METHOD u isCreative ()Z
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METHOD x_ closeGui ()V
METHOD y_ initDataTracker ()V