yarn/mappings/net/minecraft/structure/StrongholdGenerator.mapping

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CLASS cin net/minecraft/structure/StrongholdGenerator
CLASS cin$a ChestCorridor
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FIELD a chestGenerated Z
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CLASS cin$b SmallCorridor
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FIELD a length I
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CLASS cin$c FiveWayCrossing
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FIELD a lowerLeftExists Z
FIELD b upperLeftExists Z
FIELD c lowerRightExists Z
FIELD e upperRightExists Z
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CLASS cin$d LeftTurn
CLASS cin$e Library
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FIELD a tall Z
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CLASS cin$g PortalRoom
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FIELD a spawnerPlaced Z
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CLASS cin$h PrisonHall
CLASS cin$i RightTurn
CLASS cin$j SquareRoom
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FIELD a roomType I
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CLASS cin$k StoneBrickRandomizer
CLASS cin$l SpiralStaircase
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FIELD a isStructureStart Z
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CLASS cin$m Start
CLASS cin$n Corridor
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FIELD a leftExitExists Z
FIELD b rightExitExixts Z
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CLASS cin$o Stairs
CLASS cin$p Piece
CLASS cin$p$a EntranceType
FIELD d entryDoor Lcin$p$a;
METHOD a generateEntrance (Lbhn;Ljava/util/Random;Lchx;Lcin$p$a;III)V
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ARG 1 world
ARG 2 random
ARG 3 boundingBox
ARG 4 type
ARG 5 x
ARG 6 y
ARG 7 z
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METHOD a getRandomEntrance (Ljava/util/Random;)Lcin$p$a;
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ARG 1 random