CLASS none/lx
FIELD a world Lnone/aiw;
FIELD c gameMode Lnone/aiu;
METHOD <init> (Lnone/aiw;)V
ARG 0 world
METHOD a setWorld (Lnone/lu;)V
ARG 0 value
METHOD b getGameMode ()Lnone/aiu;
METHOD d isCreative ()Z