CLASS bdy net/minecraft/block/BlockSkullBase
FIELD a type Lbji$a;
METHOD a createBlockEntity (Lazg;)Lbll;
METHOD a isFullBoundsCubeForConnection (Lbnh;)Z
ARG 0 state
METHOD b getSkullType ()Lbji$a;
METHOD b hasBlockEntityBreakingRender (Lbnh;)Z