yarn/mappings/net/minecraft/util/math/Facing.mapping

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CLASS ee net/minecraft/util/math/Facing
CLASS ee$a Axis
FIELD a X Lee$a;
FIELD b Y Lee$a;
FIELD c Z Lee$a;
FIELD d BY_NAME_MAP Ljava/util/Map;
FIELD e name Ljava/lang/String;
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FIELD f plane Lee$c;
METHOD a getName ()Ljava/lang/String;
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METHOD a matches (Lee;)Z
METHOD a byName (Ljava/lang/String;)Lee$a;
METHOD b isVertical ()Z
METHOD c isHorizontal ()Z
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METHOD d getPlane ()Lee$c;
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METHOD m asString ()Ljava/lang/String;
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CLASS ee$b Direction
FIELD a POSITIVE Lee$b;
FIELD b NEGATIVE Lee$b;
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FIELD c offset I
FIELD d desc Ljava/lang/String;
METHOD a offset ()I
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CLASS ee$c Plane
FIELD a HORIZONTAL Lee$c;
FIELD b VERTICAL Lee$c;
METHOD a getFacings ()[Lee;
METHOD a apply (Lee;)Z
METHOD a getRandomFacing (Ljava/util/Random;)Lee;
FIELD a DOWN Lee;
FIELD b UP Lee;
FIELD c NORTH Lee;
FIELD d SOUTH Lee;
FIELD e WEST Lee;
FIELD f EAST Lee;
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FIELD g id I
FIELD h idOpposite I
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FIELD i idHorizontal I
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FIELD j name Ljava/lang/String;
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FIELD k axis Lee$a;
FIELD l direction Lee$b;
FIELD m vector Leu;
FIELD n ALL [Lee;
FIELD o HORIZONTAL [Lee;
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FIELD p nameToFacing Ljava/util/Map;
METHOD <init> (Ljava/lang/String;IIIILjava/lang/String;Lee$b;Lee$a;Leu;)V
ARG 0 id
ARG 1 idOpposite
ARG 2 idHorizontal
ARG 3 name
ARG 4 direction
ARG 5 axis
ARG 6 vector
METHOD a getId ()I
METHOD a fromRotation (D)Lee;
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ARG 0 rotation
METHOD a getFacing (FFF)Lee;
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ARG 0 x
ARG 1 y
ARG 2 z
METHOD a byId (I)Lee;
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ARG 0 id
METHOD a rotateClockwise (Lee$a;)Lee;
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ARG 0 axis
METHOD a get (Lee$b;Lee$a;)Lee;
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ARG 0 direction
ARG 1 axis
METHOD a byName (Ljava/lang/String;)Lee;
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ARG 0 name
METHOD a random (Ljava/util/Random;)Lee;
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ARG 0 rand
METHOD b getHorizontal ()I
METHOD b fromHorizontal (I)Lee;
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ARG 0 value
METHOD c getDirection ()Lee$b;
METHOD d getOpposite ()Lee;
METHOD e rotateYClockwise ()Lee;
METHOD f rotateYCounterclockwise ()Lee;
METHOD g getOffsetX ()I
METHOD h getOffsetY ()I
METHOD i getOffsetZ ()I
METHOD j getName ()Ljava/lang/String;
METHOD k getAxis ()Lee$a;
METHOD l asRotation ()F
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METHOD m asString ()Ljava/lang/String;
METHOD n getVector ()Leu;
METHOD o rotateXClockwise ()Lee;
METHOD q rotateZClockwise ()Lee;