yarn/mappings/net/minecraft/block/ChestBlock.mapping

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CLASS bhx net/minecraft/block/ChestBlock
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CLASS bhx$2
CLASS bhx$2$1
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METHOD createMenu (ILarj;Lark;)Latf;
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METHOD d getDisplayName ()Ljd;
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FIELD a FACING Lbqz;
METHOD <init> (Lbhi$c;)V
ARG 1 settings
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METHOD a getPlacementState (Lavi;)Lbqe;
ARG 1 ctx
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METHOD a createBlockEntity (Lbbr;)Lboi;
ARG 1 view
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METHOD a hasBlockOnTop (Lbbr;Let;)Z
METHOD a onPlaced (Lbcf;Let;Lbqe;Lahm;Laxd;)V
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ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
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ARG 5 itemStack
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METHOD a isChestBlocked (Lbcg;Let;)Z
METHOD a getBoundingShape (Lbqe;Lbbr;Let;)Lcnm;
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ARG 1 state
ARG 2 view
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ARG 3 pos
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METHOD a canPlaceAtSide (Lbqe;Lbbr;Let;Lcia;)Z
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ARG 1 world
ARG 2 view
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ARG 3 pos
ARG 4 env
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METHOD a getComparatorOutput (Lbqe;Lbcf;Let;)I
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ARG 1 state
ARG 2 world
ARG 3 pos
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METHOD a activate (Lbqe;Lbcf;Let;Lark;Lafy;Ley;FFF)Z
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ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 facing
ARG 7 hitX
ARG 8 hitY
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METHOD a onBlockRemoved (Lbqe;Lbcf;Let;Lbqe;Z)V
ARG 1 state
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ARG 2 world
ARG 3 pos
ARG 4 newState
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METHOD a applyMirror (Lbqe;Lbks;)Lbqe;
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ARG 1 state
ARG 2 mirror
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METHOD a applyRotation (Lbqe;Lbls;)Lbqe;
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ARG 1 state
ARG 2 rotation
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METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe;
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ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
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METHOD a appendProperties (Lbqf$a;)V
ARG 1 builder
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METHOD b hasOcelotOnTop (Lbcg;Let;)Z
METHOD b hasComparatorOutput (Lbqe;)Z
ARG 1 state
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METHOD c getRenderType (Lbqe;)Lblp;
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ARG 1 state
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METHOD d hasBlockEntityBreakingRender (Lbqe;)Z
ARG 1 state
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METHOD h getFluidState (Lbqe;)Lcfs;
ARG 1 state