CLASS ati net/minecraft/entity/mob/AbstractSkeletonEntity
FIELD b bowAttackGoal Lanm;
FIELD c meleeAttackGoal Lamw;
METHOD <init> (Laid;Lbgw;)V
ARG 1 type
METHOD b createArrowProjectile (Lbbq;F)Lavr;
ARG 1 arrow
METHOD dS updateAttackType ()V
METHOD l getStepSound ()Lyh;