CLASS ati net/minecraft/entity/mob/AbstractSkeletonEntity
FIELD b bowAttackGoal Lanm;
FIELD c meleeAttackGoal Lamw;
METHOD <init> (Laid;Lbgv;)V
ARG 1 type
METHOD b createArrowProjectile (Lbbp;F)Lavq;
ARG 1 arrow
METHOD dP updateAttackType ()V
METHOD l getStepSound ()Lyh;