add tickRainSplashing Mapping (#1473)

* add updateRainSplashing Mapping

GameRenderer calls method_22713 every tick()

method_22713
creates rain particles hitting the ground and plays rain sound

* Update mappings/net/minecraft/client/render/WorldRenderer.mapping

Co-authored-by: liach <7806504+liach@users.noreply.github.com>

Co-authored-by: liach <7806504+liach@users.noreply.github.com>
This commit is contained in:
Lars van der Zande 2020-06-15 16:08:07 -05:00 committed by GitHub
parent 3974dc0927
commit 118a3fb671
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1 changed files with 1 additions and 1 deletions

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@ -95,7 +95,7 @@ CLASS net/minecraft/class_761 net/minecraft/client/render/WorldRenderer
ARG 6 camera
ARG 7 gameRenderer
METHOD method_22712 drawBlockOutline (Lnet/minecraft/class_4587;Lnet/minecraft/class_4588;Lnet/minecraft/class_1297;DDDLnet/minecraft/class_2338;Lnet/minecraft/class_2680;)V
METHOD method_22713 (Lnet/minecraft/class_4184;)V
METHOD method_22713 tickRainSplashing (Lnet/minecraft/class_4184;)V
ARG 1 camera
METHOD method_22714 renderWeather (Lnet/minecraft/class_765;FDDD)V
ARG 1 manager