diff --git a/mappings/net/minecraft/world/GameRules.mapping b/mappings/net/minecraft/world/GameRules.mapping index a1a95b8941..8722d0221b 100644 --- a/mappings/net/minecraft/world/GameRules.mapping +++ b/mappings/net/minecraft/world/GameRules.mapping @@ -1,5 +1,5 @@ CLASS net/minecraft/class_1928 net/minecraft/world/GameRules - FIELD field_19388 Lnet/minecraft/class_1928$class_4313; + FIELD field_19388 DO_MOB_GRIEFING Lnet/minecraft/class_1928$class_4313; COMMENT A {@linkplain GameRule game rule} which regulates whether mobs can modify the world. COMMENT COMMENT
Generally one is expected to test this rule before an entity modifies the world. @@ -10,29 +10,29 @@ CLASS net/minecraft/class_1928 net/minecraft/world/GameRules COMMENT
When the value of this rule is changed, all connected clients will be notified to update their display. COMMENT In vanilla, this includes the visibility of coordinates on the clients' debug HUDs. - FIELD field_19405 Lnet/minecraft/class_1928$class_4313; + FIELD field_19405 MAX_ENTITY_CRAMMING Lnet/minecraft/class_1928$class_4313; COMMENT A {@linkplain GameRule game rule} which regulates the number of entities that can be crammed into a block space before they incur cramming damage. - FIELD field_19409 Lnet/minecraft/class_1928$class_4313; + FIELD field_19409 ANNOUNCE_ADVANCEMENTS Lnet/minecraft/class_1928$class_4313; COMMENT A {@linkplain GameRule game rule} which regulates whether a player's advancements should be announced in chat. FIELD field_19410 LOGGER Lorg/apache/logging/log4j/Logger; - FIELD field_19422 Lnet/minecraft/class_1928$class_4313; + FIELD field_19422 DISABLE_RAIDS Lnet/minecraft/class_1928$class_4313; COMMENT A {@linkplain GameRule game rule} which regulates whether raids should occur. COMMENT COMMENT
If this rule is set to {@code true} while raids are occurring, the raids will be stopped. - FIELD field_20638 Lnet/minecraft/class_1928$class_4313; + FIELD field_20638 DO_IMMEDIATE_RESPAWN Lnet/minecraft/class_1928$class_4313; COMMENT A {@linkplain GameRule game rule} which regulates whether a player should immediately respawn upon death. FIELD field_9196 rules Ljava/util/Map; FIELD field_9197 RULE_TYPES Ljava/util/Map;