mirror of https://github.com/FabricMC/yarn.git
LivingEntity rendering fix (#1080)
* Entity#canSeePlayer(1) -> isInvisibleTo * LivingEntityRenderer#method_4056(2) -> shouldRender * LivingEntityRenderer#method_4056(2) -> isVisible * EntityRenderer#render(3)[2 = ] -> yaw * EntityRenderer#render(3)[3 = ] -> tickDelta * EntityRenderer#render(3)[5 = ] -> vertexConsumers * EntityRenderer#render(3)[6 = ] -> light * Pick better names * Remove overlaps * Fix merge conflicts * Actually remove overlap
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@ -19,5 +19,6 @@ CLASS net/minecraft/class_922 net/minecraft/client/render/entity/LivingEntityRen
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ARG 1 entity
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ARG 2 tickDelta
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METHOD method_4046 addFeature (Lnet/minecraft/class_3887;)Z
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METHOD method_4056 isFullyVisible (Lnet/minecraft/class_1309;)Z
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METHOD method_4058 setupTransforms (Lnet/minecraft/class_1309;Lnet/minecraft/class_4587;FFF)V
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ARG 1 entity
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@ -459,7 +459,7 @@ CLASS net/minecraft/class_1297 net/minecraft/entity/Entity
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METHOD method_5753 isFireImmune ()Z
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METHOD method_5754 teleportRequested ()Z
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METHOD method_5755 getMovementDirection ()Lnet/minecraft/class_2350;
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METHOD method_5756 canSeePlayer (Lnet/minecraft/class_1657;)Z
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METHOD method_5756 isInvisibleTo (Lnet/minecraft/class_1657;)Z
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ARG 1 player
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METHOD method_5757 isInsideWall ()Z
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METHOD method_5758 equip (ILnet/minecraft/class_1799;)Z
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